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libtgvoip/os/darwin/AudioOutputAudioUnitOSX.cpp
Grishka 333c4a1101 Added working audio i/o for OS X
Added simple audio resampler
Replaced prebuilt static libs with their sources & added that to all project files (closes #5)
2017-04-09 19:14:33 +03:00

130 lines
4.9 KiB
C++

//
// libtgvoip is free and unencumbered public domain software.
// For more information, see http://unlicense.org or the UNLICENSE file
// you should have received with this source code distribution.
//
#include <stdlib.h>
#include <stdio.h>
#include "AudioOutputAudioUnitOSX.h"
#include "../../logging.h"
#define BUFFER_SIZE 960
#define CHECK_AU_ERROR(res, msg) if(res!=noErr){ LOGE("output: " msg": OSStatus=%d", (int)res); return; }
#define kOutputBus 0
#define kInputBus 1
CAudioOutputAudioUnit::CAudioOutputAudioUnit(){
remainingDataSize=0;
isPlaying=false;
OSStatus status;
AudioComponentDescription inputDesc={
.componentType = kAudioUnitType_Output, .componentSubType = kAudioUnitSubType_HALOutput, .componentFlags = 0, .componentFlagsMask = 0,
.componentManufacturer = kAudioUnitManufacturer_Apple
};
AudioComponent component=AudioComponentFindNext(NULL, &inputDesc);
status=AudioComponentInstanceNew(component, &unit);
CHECK_AU_ERROR(status, "Error creating AudioUnit");
UInt32 flag=1;
status = AudioUnitSetProperty(unit, kAudioOutputUnitProperty_EnableIO, kAudioUnitScope_Output, kOutputBus, &flag, sizeof(flag));
CHECK_AU_ERROR(status, "Error enabling AudioUnit output");
flag=0;
status = AudioUnitSetProperty(unit, kAudioOutputUnitProperty_EnableIO, kAudioUnitScope_Input, kInputBus, &flag, sizeof(flag));
CHECK_AU_ERROR(status, "Error enabling AudioUnit input");
UInt32 size=sizeof(AudioDeviceID);
AudioDeviceID outputDevice;
AudioObjectPropertyAddress propertyAddress;
propertyAddress.mSelector = kAudioHardwarePropertyDefaultOutputDevice;
propertyAddress.mScope = kAudioObjectPropertyScopeGlobal;
propertyAddress.mElement = kAudioObjectPropertyElementMaster;
UInt32 propsize = sizeof(AudioDeviceID);
status = AudioObjectGetPropertyData(kAudioObjectSystemObject, &propertyAddress, 0, NULL, &propsize, &outputDevice);
CHECK_AU_ERROR(status, "Error getting default output device");
status =AudioUnitSetProperty(unit,
kAudioOutputUnitProperty_CurrentDevice,
kAudioUnitScope_Global,
kOutputBus,
&outputDevice,
size);
CHECK_AU_ERROR(status, "Error setting input device");
AudioStreamBasicDescription hardwareFormat;
size=sizeof(hardwareFormat);
status=AudioUnitGetProperty(unit, kAudioUnitProperty_StreamFormat, kAudioUnitScope_Output, kOutputBus, &hardwareFormat, &size);
CHECK_AU_ERROR(status, "Error getting hardware format");
AudioStreamBasicDescription desiredFormat={
.mSampleRate=/*hardwareFormat.mSampleRate*/48000, .mFormatID=kAudioFormatLinearPCM, .mFormatFlags=kAudioFormatFlagIsSignedInteger | kAudioFormatFlagIsPacked | kAudioFormatFlagsNativeEndian,
.mFramesPerPacket=1, .mChannelsPerFrame=1, .mBitsPerChannel=16, .mBytesPerPacket=2, .mBytesPerFrame=2
};
status=AudioUnitSetProperty(unit, kAudioUnitProperty_StreamFormat, kAudioUnitScope_Input, kOutputBus, &desiredFormat, sizeof(desiredFormat));
CHECK_AU_ERROR(status, "Error setting format");
AURenderCallbackStruct callbackStruct;
callbackStruct.inputProc = CAudioOutputAudioUnit::BufferCallback;
callbackStruct.inputProcRefCon=this;
status = AudioUnitSetProperty(unit, kAudioUnitProperty_SetRenderCallback, kAudioUnitScope_Global, kOutputBus, &callbackStruct, sizeof(callbackStruct));
CHECK_AU_ERROR(status, "Error setting input buffer callback");
status=AudioUnitInitialize(unit);
CHECK_AU_ERROR(status, "Error initializing unit");
}
CAudioOutputAudioUnit::~CAudioOutputAudioUnit(){
AudioUnitUninitialize(unit);
AudioComponentInstanceDispose(unit);
}
void CAudioOutputAudioUnit::Configure(uint32_t sampleRate, uint32_t bitsPerSample, uint32_t channels){
}
void CAudioOutputAudioUnit::Start(){
isPlaying=true;
OSStatus status=AudioOutputUnitStart(unit);
CHECK_AU_ERROR(status, "Error starting AudioUnit");
}
void CAudioOutputAudioUnit::Stop(){
isPlaying=false;
OSStatus status=AudioOutputUnitStart(unit);
CHECK_AU_ERROR(status, "Error stopping AudioUnit");
}
OSStatus CAudioOutputAudioUnit::BufferCallback(void *inRefCon, AudioUnitRenderActionFlags *ioActionFlags, const AudioTimeStamp *inTimeStamp, UInt32 inBusNumber, UInt32 inNumberFrames, AudioBufferList *ioData){
CAudioOutputAudioUnit* input=(CAudioOutputAudioUnit*) inRefCon;
input->HandleBufferCallback(ioData);
return noErr;
}
bool CAudioOutputAudioUnit::IsPlaying(){
return isPlaying;
}
void CAudioOutputAudioUnit::HandleBufferCallback(AudioBufferList *ioData){
int i;
unsigned int k;
int16_t absVal=0;
for(i=0;i<ioData->mNumberBuffers;i++){
AudioBuffer buf=ioData->mBuffers[i];
if(!isPlaying){
memset(buf.mData, 0, buf.mDataByteSize);
return;
}
while(remainingDataSize<buf.mDataByteSize){
assert(remainingDataSize+BUFFER_SIZE*2<10240);
InvokeCallback(remainingData+remainingDataSize, BUFFER_SIZE*2);
remainingDataSize+=BUFFER_SIZE*2;
}
memcpy(buf.mData, remainingData, buf.mDataByteSize);
remainingDataSize-=buf.mDataByteSize;
memmove(remainingData, remainingData+buf.mDataByteSize, remainingDataSize);
}
}