mirror of
https://github.com/danog/libtgvoip.git
synced 2024-11-26 20:24:38 +01:00
5380aaba0d
- Refactored audio I/O to allow sharing a common context between input and output, for those OSes that require this - Rewritten periodic operation handling to use a "run loop" thingy instead of an ugly loop formerly known as tick thread - Fixed a bunch of compiler warnings (closes #13) - Added automake so you no longer need to use the GYP file for standalone builds (closes #43)
41 lines
974 B
C++
41 lines
974 B
C++
//
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// libtgvoip is free and unencumbered public domain software.
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// For more information, see http://unlicense.org or the UNLICENSE file
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// you should have received with this source code distribution.
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//
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#ifndef LIBTGVOIP_AUDIOINPUTWAVE_H
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#define LIBTGVOIP_AUDIOINPUTWAVE_H
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#include <windows.h>
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#include <string>
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#include <vector>
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#include "../../audio/AudioInput.h"
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namespace tgvoip{
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namespace audio{
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class AudioInputWave : public AudioInput{
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public:
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AudioInputWave(std::string deviceID);
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virtual ~AudioInputWave();
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virtual void Start();
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virtual void Stop();
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virtual void SetCurrentDevice(std::string deviceID);
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static void EnumerateDevices(std::vector<AudioInputDevice>& devs);
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private:
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static void CALLBACK WaveInProc(HWAVEIN hwi, UINT uMsg, DWORD_PTR dwInstance, DWORD_PTR dwParam1, DWORD_PTR dwParam2);
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void OnData(WAVEHDR* hdr);
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HWAVEIN hWaveIn;
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WAVEFORMATEX format;
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WAVEHDR buffers[4];
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bool isRecording;
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};
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}
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}
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#endif //LIBTGVOIP_AUDIOINPUTWAVE_H
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