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libtgvoip/os/darwin/AudioUnitIO.cpp
2017-07-20 00:00:13 +03:00

248 lines
7.7 KiB
C++

//
// libtgvoip is free and unencumbered public domain software.
// For more information, see http://unlicense.org or the UNLICENSE file
// you should have received with this source code distribution.
//
#include <stdio.h>
#include <AudioToolbox/AudioToolbox.h>
#include "AudioUnitIO.h"
#include "AudioInputAudioUnit.h"
#include "AudioOutputAudioUnit.h"
#include "../../logging.h"
#include "../../VoIPController.h"
#include "../../VoIPServerConfig.h"
#define CHECK_AU_ERROR(res, msg) if(res!=noErr){ LOGE(msg": OSStatus=%d", (int)res); return; }
#define BUFFER_SIZE 960 // 20 ms
#define kOutputBus 0
#define kInputBus 1
using namespace tgvoip;
using namespace tgvoip::audio;
int AudioUnitIO::refCount=0;
AudioUnitIO* AudioUnitIO::sharedInstance=NULL;
bool AudioUnitIO::haveAudioSession=false;
AudioUnitIO::AudioUnitIO(){
input=NULL;
output=NULL;
configured=false;
inputEnabled=false;
outputEnabled=false;
inBufferList.mBuffers[0].mData=malloc(10240);
inBufferList.mBuffers[0].mDataByteSize=10240;
inBufferList.mNumberBuffers=1;
#ifdef TGVOIP_USE_AUDIO_SESSION
if(haveAudioSession)
ProcessAudioSessionAcquired();
#else
haveAudioSession=true;
ProcessAudioSessionAcquired();
#endif
}
AudioUnitIO::~AudioUnitIO(){
if(runFakeIO){
runFakeIO=false;
join_thread(fakeIOThread);
}
AudioOutputUnitStop(unit);
AudioUnitUninitialize(unit);
AudioComponentInstanceDispose(unit);
free(inBufferList.mBuffers[0].mData);
haveAudioSession=false;
}
void AudioUnitIO::ProcessAudioSessionAcquired(){
OSStatus status;
AudioComponentDescription desc;
AudioComponent inputComponent;
desc.componentType = kAudioUnitType_Output;
#if TARGET_OS_IPHONE
//desc.componentSubType = kAudioUnitSubType_RemoteIO;
desc.componentSubType = kAudioUnitSubType_VoiceProcessingIO;
#else
desc.componentSubType = kAudioUnitSubType_HALOutput;
#endif
desc.componentFlags = 0;
desc.componentFlagsMask = 0;
desc.componentManufacturer = kAudioUnitManufacturer_Apple;
inputComponent = AudioComponentFindNext(NULL, &desc);
status = AudioComponentInstanceNew(inputComponent, &unit);
if(configured)
ActuallyConfigure(cfgSampleRate, cfgBitsPerSample, cfgChannels);
}
AudioUnitIO* AudioUnitIO::Get(){
if(refCount==0){
sharedInstance=new AudioUnitIO();
}
refCount++;
assert(refCount>0);
return sharedInstance;
}
void AudioUnitIO::Release(){
refCount--;
assert(refCount>=0);
if(refCount==0){
delete sharedInstance;
sharedInstance=NULL;
}
}
void AudioUnitIO::AudioSessionAcquired(){
haveAudioSession=true;
if(sharedInstance)
sharedInstance->ProcessAudioSessionAcquired();
}
void AudioUnitIO::Configure(uint32_t sampleRate, uint32_t bitsPerSample, uint32_t channels){
if(configured)
return;
#ifdef TGVOIP_USE_AUDIO_SESSION
runFakeIO=true;
start_thread(fakeIOThread, AudioUnitIO::StartFakeIOThread, this);
set_thread_priority(fakeIOThread, get_thread_max_priority());
#endif
if(haveAudioSession){
ActuallyConfigure(sampleRate, bitsPerSample, channels);
}else{
cfgSampleRate=sampleRate;
cfgBitsPerSample=bitsPerSample;
cfgChannels=channels;
}
configured=true;
}
void AudioUnitIO::ActuallyConfigure(uint32_t sampleRate, uint32_t bitsPerSample, uint32_t channels){
UInt32 flag=1;
OSStatus status = AudioUnitSetProperty(unit, kAudioOutputUnitProperty_EnableIO, kAudioUnitScope_Output, kOutputBus, &flag, sizeof(flag));
CHECK_AU_ERROR(status, "Error enabling AudioUnit output");
status = AudioUnitSetProperty(unit, kAudioOutputUnitProperty_EnableIO, kAudioUnitScope_Input, kInputBus, &flag, sizeof(flag));
CHECK_AU_ERROR(status, "Error enabling AudioUnit input");
flag=ServerConfig::GetSharedInstance()->GetBoolean("use_ios_vpio_agc", true) ? 1 : 0;
status=AudioUnitSetProperty(unit, kAUVoiceIOProperty_VoiceProcessingEnableAGC, kAudioUnitScope_Global, kInputBus, &flag, sizeof(flag));
CHECK_AU_ERROR(status, "Error disabling AGC");
AudioStreamBasicDescription audioFormat;
audioFormat.mSampleRate = sampleRate;
audioFormat.mFormatID = kAudioFormatLinearPCM;
audioFormat.mFormatFlags = kAudioFormatFlagIsSignedInteger | kAudioFormatFlagIsPacked | kAudioFormatFlagsNativeEndian;
audioFormat.mFramesPerPacket = 1;
audioFormat.mChannelsPerFrame = channels;
audioFormat.mBitsPerChannel = bitsPerSample*channels;
audioFormat.mBytesPerPacket = bitsPerSample/8*channels;
audioFormat.mBytesPerFrame = bitsPerSample/8*channels;
status = AudioUnitSetProperty(unit, kAudioUnitProperty_StreamFormat, kAudioUnitScope_Input, kOutputBus, &audioFormat, sizeof(audioFormat));
CHECK_AU_ERROR(status, "Error setting output format");
status = AudioUnitSetProperty(unit, kAudioUnitProperty_StreamFormat, kAudioUnitScope_Output, kInputBus, &audioFormat, sizeof(audioFormat));
CHECK_AU_ERROR(status, "Error setting input format");
AURenderCallbackStruct callbackStruct;
callbackStruct.inputProc = AudioUnitIO::BufferCallback;
callbackStruct.inputProcRefCon = this;
status = AudioUnitSetProperty(unit, kAudioUnitProperty_SetRenderCallback, kAudioUnitScope_Global, kOutputBus, &callbackStruct, sizeof(callbackStruct));
CHECK_AU_ERROR(status, "Error setting output buffer callback");
status = AudioUnitSetProperty(unit, kAudioOutputUnitProperty_SetInputCallback, kAudioUnitScope_Global, kInputBus, &callbackStruct, sizeof(callbackStruct));
CHECK_AU_ERROR(status, "Error setting input buffer callback");
status = AudioUnitInitialize(unit);
CHECK_AU_ERROR(status, "Error initializing AudioUnit");
status=AudioOutputUnitStart(unit);
CHECK_AU_ERROR(status, "Error starting AudioUnit");
}
OSStatus AudioUnitIO::BufferCallback(void *inRefCon, AudioUnitRenderActionFlags *ioActionFlags, const AudioTimeStamp *inTimeStamp, UInt32 inBusNumber, UInt32 inNumberFrames, AudioBufferList *ioData){
((AudioUnitIO*)inRefCon)->BufferCallback(ioActionFlags, inTimeStamp, inBusNumber, inNumberFrames, ioData);
return noErr;
}
void AudioUnitIO::BufferCallback(AudioUnitRenderActionFlags *ioActionFlags, const AudioTimeStamp *inTimeStamp, UInt32 bus, UInt32 numFrames, AudioBufferList *ioData){
runFakeIO=false;
if(bus==kOutputBus){
if(output && outputEnabled){
output->HandleBufferCallback(ioData);
}else{
memset(ioData->mBuffers[0].mData, 0, ioData->mBuffers[0].mDataByteSize);
}
}else if(bus==kInputBus){
if(input && inputEnabled){
inBufferList.mBuffers[0].mDataByteSize=10240;
AudioUnitRender(unit, ioActionFlags, inTimeStamp, bus, numFrames, &inBufferList);
input->HandleBufferCallback(&inBufferList);
}
}
}
void AudioUnitIO::AttachInput(AudioInputAudioUnit *i){
assert(input==NULL);
input=i;
}
void AudioUnitIO::AttachOutput(AudioOutputAudioUnit *o){
assert(output==NULL);
output=o;
}
void AudioUnitIO::DetachInput(){
assert(input!=NULL);
input=NULL;
inputEnabled=false;
}
void AudioUnitIO::DetachOutput(){
assert(output!=NULL);
output=NULL;
outputEnabled=false;
}
void AudioUnitIO::EnableInput(bool enabled){
inputEnabled=enabled;
}
void AudioUnitIO::EnableOutput(bool enabled){
outputEnabled=enabled;
}
void* AudioUnitIO::StartFakeIOThread(void *arg){
((AudioUnitIO*)arg)->RunFakeIOThread();
return NULL;
}
void AudioUnitIO::RunFakeIOThread(){
double neededDataDuration=0;
double prevTime=VoIPController::GetCurrentTime();
while(runFakeIO){
double t=VoIPController::GetCurrentTime();
neededDataDuration+=t-prevTime;
prevTime=t;
while(neededDataDuration>=0.020){
if(output && outputEnabled){
inBufferList.mBuffers[0].mDataByteSize=960*2;
output->HandleBufferCallback(&inBufferList);
}
if((output && outputEnabled) || (input && inputEnabled)){
memset(inBufferList.mBuffers[0].mData, 0, 960*2);
}
if(input && inputEnabled){
inBufferList.mBuffers[0].mDataByteSize=960*2;
input->HandleBufferCallback(&inBufferList);
}
neededDataDuration-=0.020;
}
usleep(5000);
}
LOGD("FakeIO thread exiting");
}