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libtgvoip/os/windows/NetworkSocketWinsock.cpp

707 lines
22 KiB
C++

//
// libtgvoip is free and unencumbered public domain software.
// For more information, see http://unlicense.org or the UNLICENSE file
// you should have received with this source code distribution.
//
#include <winsock2.h>
#include <ws2tcpip.h>
#include "NetworkSocketWinsock.h"
#if WINAPI_FAMILY==WINAPI_FAMILY_PHONE_APP
#else
#include <IPHlpApi.h>
#endif
#include <assert.h>
#include "../../tools/logging.h"
#include "../../VoIPController.h"
#include "WindowsSpecific.h"
#include "../../tools/Buffers.h"
using namespace tgvoip;
NetworkSocketWinsock::NetworkSocketWinsock(NetworkProtocol protocol) : NetworkSocket(protocol){
needUpdateNat64Prefix=true;
nat64Present=false;
switchToV6at=0;
isV4Available=false;
closing=false;
fd=INVALID_SOCKET;
#ifdef TGVOIP_WINXP_COMPAT
DWORD version=GetVersion();
isAtLeastVista=LOBYTE(LOWORD(version))>=6; // Vista is 6.0, XP is 5.1 and 5.2
#else
isAtLeastVista=true;
#endif
WSADATA wsaData;
WSAStartup(MAKEWORD(2, 2), &wsaData);
LOGD("Initialized winsock, version %d.%d", wsaData.wHighVersion, wsaData.wVersion);
if(protocol==NetworkProtocol::TCP)
timeout=10.0;
lastSuccessfulOperationTime=VoIPController::GetCurrentTime();
}
NetworkSocketWinsock::~NetworkSocketWinsock(){
}
void NetworkSocketWinsock::SetMaxPriority(){
}
void NetworkSocketWinsock::Send(NetworkPacket packet){
if(packet.IsEmpty() || (protocol==NetworkProtocol::UDP && packet.address.IsEmpty())){
LOGW("tried to send null packet");
return;
}
int res;
if(protocol==NetworkProtocol::UDP){
if(isAtLeastVista){
sockaddr_in6 addr;
if(!packet.address.isIPv6){
if(needUpdateNat64Prefix && !isV4Available && VoIPController::GetCurrentTime()>switchToV6at && switchToV6at!=0){
LOGV("Updating NAT64 prefix");
nat64Present=false;
addrinfo *addr0;
int res=getaddrinfo("ipv4only.arpa", NULL, NULL, &addr0);
if(res!=0){
LOGW("Error updating NAT64 prefix: %d / %s", res, gai_strerrorA(res));
}else{
addrinfo *addrPtr;
unsigned char *addr170=NULL;
unsigned char *addr171=NULL;
for(addrPtr=addr0; addrPtr; addrPtr=addrPtr->ai_next){
if(addrPtr->ai_family==AF_INET6){
sockaddr_in6 *translatedAddr=(sockaddr_in6 *) addrPtr->ai_addr;
uint32_t v4part=*((uint32_t *) &translatedAddr->sin6_addr.s6_addr[12]);
if(v4part==0xAA0000C0 && !addr170){
addr170=translatedAddr->sin6_addr.s6_addr;
}
if(v4part==0xAB0000C0 && !addr171){
addr171=translatedAddr->sin6_addr.s6_addr;
}
char buf[INET6_ADDRSTRLEN];
//LOGV("Got translated address: %s", inet_ntop(AF_INET6, &translatedAddr->sin6_addr, buf, sizeof(buf)));
}
}
if(addr170 && addr171 && memcmp(addr170, addr171, 12)==0){
nat64Present=true;
memcpy(nat64Prefix, addr170, 12);
char buf[INET6_ADDRSTRLEN];
//LOGV("Found nat64 prefix from %s", inet_ntop(AF_INET6, addr170, buf, sizeof(buf)));
}else{
LOGV("Didn't find nat64");
}
freeaddrinfo(addr0);
}
needUpdateNat64Prefix=false;
}
memset(&addr, 0, sizeof(sockaddr_in6));
addr.sin6_family=AF_INET6;
*((uint32_t *) &addr.sin6_addr.s6_addr[12])=packet.address.addr.ipv4;
if(nat64Present)
memcpy(addr.sin6_addr.s6_addr, nat64Prefix, 12);
else
addr.sin6_addr.s6_addr[11]=addr.sin6_addr.s6_addr[10]=0xFF;
}else{
memcpy(addr.sin6_addr.s6_addr, packet.address.addr.ipv6, 16);
}
addr.sin6_port=htons(packet.port);
res=sendto(fd, (const char*)*packet.data, packet.data.Length(), 0, (const sockaddr *) &addr, sizeof(addr));
}else{
sockaddr_in addr;
addr.sin_addr.s_addr=packet.address.addr.ipv4;
addr.sin_port=htons(packet.port);
addr.sin_family=AF_INET;
res=sendto(fd, (const char*)*packet.data, packet.data.Length(), 0, (const sockaddr*)&addr, sizeof(addr));
}
}else{
res=send(fd, (const char*)*packet.data, packet.data.Length(), 0);
}
if(res==SOCKET_ERROR){
int error=WSAGetLastError();
if(error==WSAEWOULDBLOCK){
if(!pendingOutgoingPacket.IsEmpty()){
LOGE("Got EAGAIN but there's already a pending packet");
failed=true;
}else{
LOGV("Socket %d not ready to send", fd);
pendingOutgoingPacket=std::move(packet);
readyToSend=false;
}
}else{
LOGE("error sending: %d / %s", error, WindowsSpecific::GetErrorMessage(error).c_str());
if(error==WSAENETUNREACH && !isV4Available && VoIPController::GetCurrentTime()<switchToV6at){
switchToV6at=VoIPController::GetCurrentTime();
LOGI("Network unreachable, trying NAT64");
}
}
}else if(res<packet.data.Length() && protocol==NetworkProtocol::TCP){
if(!pendingOutgoingPacket.IsEmpty()){
LOGE("send returned less than packet length but there's already a pending packet");
failed=true;
}else{
LOGV("Socket %d not ready to send", fd);
pendingOutgoingPacket=std::move(packet);
Buffer pdata=std::move(pendingOutgoingPacket.data);
pendingOutgoingPacket.data=Buffer::CopyOf(pdata, res, pdata.Length()-res);
readyToSend=false;
}
}
}
bool NetworkSocketWinsock::OnReadyToSend(){
if(!pendingOutgoingPacket.IsEmpty()){
Send(std::move(pendingOutgoingPacket));
pendingOutgoingPacket=std::move(NetworkPacket::Empty());
return false;
}
readyToSend=true;
return true;
}
NetworkPacket NetworkSocketWinsock::Receive(size_t maxLen){
if(maxLen==0)
maxLen=UINT32_MAX;
if(protocol==NetworkProtocol::UDP){
if(isAtLeastVista){
int addrLen=sizeof(sockaddr_in6);
sockaddr_in6 srcAddr;
int res=recvfrom(fd, (char*)*recvBuf, std::min(recvBuf.Length(), maxLen), 0, (sockaddr *) &srcAddr, (socklen_t *) &addrLen);
if(res==SOCKET_ERROR){
int error=WSAGetLastError();
LOGE("error receiving %d / %s", error, WindowsSpecific::GetErrorMessage(error).c_str());
return NetworkPacket::Empty();
}
//LOGV("Received %d bytes from %s:%d at %.5lf", len, inet_ntoa(srcAddr.sin_addr), ntohs(srcAddr.sin_port), GetCurrentTime());
if(!isV4Available && IN6_IS_ADDR_V4MAPPED(&srcAddr.sin6_addr)){
isV4Available=true;
LOGI("Detected IPv4 connectivity, will not try IPv6");
}
NetworkAddress addr=NetworkAddress::Empty();
if(IN6_IS_ADDR_V4MAPPED(&srcAddr.sin6_addr) || (nat64Present && memcmp(nat64Prefix, srcAddr.sin6_addr.s6_addr, 12)==0)){
in_addr v4addr=*((in_addr *) &srcAddr.sin6_addr.s6_addr[12]);
addr=NetworkAddress::IPv4(v4addr.s_addr);
}else{
addr=NetworkAddress::IPv6(srcAddr.sin6_addr.s6_addr);
}
return NetworkPacket{
Buffer::CopyOf(recvBuf, 0, (size_t)res),
addr,
ntohs(srcAddr.sin6_port),
NetworkProtocol::UDP
};
}else{
int addrLen=sizeof(sockaddr_in);
sockaddr_in srcAddr;
int res=recvfrom(fd, (char*)*recvBuf, std::min(recvBuf.Length(), maxLen), 0, (sockaddr *) &srcAddr, (socklen_t *) &addrLen);
if(res==SOCKET_ERROR){
LOGE("error receiving %d", WSAGetLastError());
return NetworkPacket::Empty();
}
return NetworkPacket{
Buffer::CopyOf(recvBuf, 0, (size_t)res),
NetworkAddress::IPv4(srcAddr.sin_addr.s_addr),
ntohs(srcAddr.sin_port),
NetworkProtocol::UDP
};
}
}else if(protocol==NetworkProtocol::TCP){
int res=recv(fd, (char*)*recvBuf, std::min(recvBuf.Length(), maxLen), 0);
if(res==SOCKET_ERROR){
int error=WSAGetLastError();
LOGE("Error receiving from TCP socket: %d / %s", error, WindowsSpecific::GetErrorMessage(error).c_str());
failed=true;
return NetworkPacket::Empty();
}else{
return NetworkPacket{
Buffer::CopyOf(recvBuf, 0, (size_t)res),
tcpConnectedAddress,
tcpConnectedPort,
NetworkProtocol::TCP
};
}
}
}
void NetworkSocketWinsock::Open(){
if(protocol==NetworkProtocol::UDP){
fd=socket(isAtLeastVista ? AF_INET6 : AF_INET, SOCK_DGRAM, IPPROTO_UDP);
if(fd==INVALID_SOCKET){
int error=WSAGetLastError();
LOGE("error creating socket: %d", error);
failed=true;
return;
}
int res;
if(isAtLeastVista){
DWORD flag=0;
res=setsockopt(fd, IPPROTO_IPV6, IPV6_V6ONLY, (const char*)&flag, sizeof(flag));
if(res==SOCKET_ERROR){
LOGE("error enabling dual stack socket: %d", WSAGetLastError());
failed=true;
return;
}
}
u_long one=1;
ioctlsocket(fd, FIONBIO, &one);
SetMaxPriority();
int tries=0;
sockaddr* addr;
sockaddr_in addr4;
sockaddr_in6 addr6;
int addrLen;
if(isAtLeastVista){
//addr.sin6_addr.s_addr=0;
memset(&addr6, 0, sizeof(sockaddr_in6));
//addr.sin6_len=sizeof(sa_family_t);
addr6.sin6_family=AF_INET6;
addr=(sockaddr*)&addr6;
addrLen=sizeof(addr6);
}else{
sockaddr_in addr4;
addr4.sin_addr.s_addr=0;
addr4.sin_family=AF_INET;
addr=(sockaddr*)&addr4;
addrLen=sizeof(addr4);
}
for(tries=0;tries<10;tries++){
uint16_t port=htons(GenerateLocalPort());
if(isAtLeastVista)
((sockaddr_in6*)addr)->sin6_port=port;
else
((sockaddr_in*)addr)->sin_port=port;
res=::bind(fd, addr, addrLen);
LOGV("trying bind to port %u", ntohs(port));
if(res<0){
LOGE("error binding to port %u: %d / %s", ntohs(port), errno, strerror(errno));
}else{
break;
}
}
if(tries==10){
if(isAtLeastVista)
((sockaddr_in6*)addr)->sin6_port=0;
else
((sockaddr_in*)addr)->sin_port=0;
res=::bind(fd, addr, addrLen);
if(res<0){
LOGE("error binding to port %u: %d / %s", 0, errno, strerror(errno));
//SetState(STATE_FAILED);
return;
}
}
getsockname(fd, addr, (socklen_t*) &addrLen);
uint16_t localUdpPort;
if(isAtLeastVista)
localUdpPort=ntohs(((sockaddr_in6*)addr)->sin6_port);
else
localUdpPort=ntohs(((sockaddr_in*)addr)->sin_port);
LOGD("Bound to local UDP port %u", localUdpPort);
needUpdateNat64Prefix=true;
isV4Available=false;
switchToV6at=VoIPController::GetCurrentTime()+ipv6Timeout;
}
}
void NetworkSocketWinsock::Close(){
closing=true;
failed=true;
if(fd!=INVALID_SOCKET)
closesocket(fd);
}
void NetworkSocketWinsock::OnActiveInterfaceChanged(){
needUpdateNat64Prefix=true;
isV4Available=false;
switchToV6at=VoIPController::GetCurrentTime()+ipv6Timeout;
}
std::string NetworkSocketWinsock::GetLocalInterfaceInfo(NetworkAddress *v4addr, NetworkAddress *v6addr){
#if WINAPI_FAMILY==WINAPI_FAMILY_PHONE_APP
Windows::Networking::Connectivity::ConnectionProfile^ profile=Windows::Networking::Connectivity::NetworkInformation::GetInternetConnectionProfile();
if(profile){
Windows::Foundation::Collections::IVectorView<Windows::Networking::HostName^>^ hostnames=Windows::Networking::Connectivity::NetworkInformation::GetHostNames();
for(unsigned int i=0;i<hostnames->Size;i++){
Windows::Networking::HostName^ n = hostnames->GetAt(i);
if(n->Type!=Windows::Networking::HostNameType::Ipv4 && n->Type!=Windows::Networking::HostNameType::Ipv6)
continue;
if(n->IPInformation->NetworkAdapter->Equals(profile->NetworkAdapter)){
if(v4addr && n->Type==Windows::Networking::HostNameType::Ipv4){
char buf[INET_ADDRSTRLEN];
WideCharToMultiByte(CP_UTF8, 0, n->RawName->Data(), -1, buf, sizeof(buf), NULL, NULL);
*v4addr=NetworkAddress::IPv4(buf);
}else if(v6addr && n->Type==Windows::Networking::HostNameType::Ipv6){
char buf[INET6_ADDRSTRLEN];
WideCharToMultiByte(CP_UTF8, 0, n->RawName->Data(), -1, buf, sizeof(buf), NULL, NULL);
*v6addr=NetworkAddress::IPv6(buf);
}
}
}
char buf[128];
WideCharToMultiByte(CP_UTF8, 0, profile->NetworkAdapter->NetworkAdapterId.ToString()->Data(), -1, buf, sizeof(buf), NULL, NULL);
return std::string(buf);
}
return "";
#else
IP_ADAPTER_ADDRESSES* addrs=(IP_ADAPTER_ADDRESSES*)malloc(15*1024);
ULONG size=15*1024;
ULONG flags=GAA_FLAG_SKIP_ANYCAST | GAA_FLAG_SKIP_MULTICAST | GAA_FLAG_SKIP_DNS_SERVER | GAA_FLAG_SKIP_FRIENDLY_NAME;
ULONG res=GetAdaptersAddresses(AF_UNSPEC, flags, NULL, addrs, &size);
if(res==ERROR_BUFFER_OVERFLOW){
addrs=(IP_ADAPTER_ADDRESSES*)realloc(addrs, size);
res=GetAdaptersAddresses(AF_UNSPEC, flags, NULL, addrs, &size);
}
ULONG bestMetric=0;
std::string bestName("");
if(res==ERROR_SUCCESS){
IP_ADAPTER_ADDRESSES* current=addrs;
while(current){
char* name=current->AdapterName;
LOGV("Adapter '%s':", name);
IP_ADAPTER_UNICAST_ADDRESS* curAddr=current->FirstUnicastAddress;
if(current->OperStatus!=IfOperStatusUp){
LOGV("-> (down)");
current=current->Next;
continue;
}
if(current->IfType==IF_TYPE_SOFTWARE_LOOPBACK){
LOGV("-> (loopback)");
current=current->Next;
continue;
}
if(isAtLeastVista)
LOGV("v4 metric: %u, v6 metric: %u", current->Ipv4Metric, current->Ipv6Metric);
while(curAddr){
sockaddr* addr=curAddr->Address.lpSockaddr;
if(addr->sa_family==AF_INET && v4addr){
sockaddr_in* ipv4=(sockaddr_in*)addr;
LOGV("-> V4: %s", V4AddressToString(ipv4->sin_addr.s_addr).c_str());
uint32_t ip=ntohl(ipv4->sin_addr.s_addr);
if((ip & 0xFFFF0000)!=0xA9FE0000){
if(isAtLeastVista){
if(current->Ipv4Metric>bestMetric){
bestMetric=current->Ipv4Metric;
bestName=std::string(current->AdapterName);
*v4addr=NetworkAddress::IPv4(ipv4->sin_addr.s_addr);
}
}else{
bestName=std::string(current->AdapterName);
*v4addr=NetworkAddress::IPv4(ipv4->sin_addr.s_addr);
}
}
}else if(addr->sa_family==AF_INET6 && v6addr){
sockaddr_in6* ipv6=(sockaddr_in6*)addr;
LOGV("-> V6: %s", V6AddressToString(ipv6->sin6_addr.s6_addr).c_str());
if(!IN6_IS_ADDR_LINKLOCAL(&ipv6->sin6_addr)){
*v6addr=NetworkAddress::IPv6(ipv6->sin6_addr.s6_addr);
}
}
curAddr=curAddr->Next;
}
current=current->Next;
}
}
free(addrs);
return bestName;
#endif
}
uint16_t NetworkSocketWinsock::GetLocalPort(){
if(!isAtLeastVista){
sockaddr_in addr;
size_t addrLen=sizeof(sockaddr_in);
getsockname(fd, (sockaddr*)&addr, (socklen_t*)&addrLen);
return ntohs(addr.sin_port);
}
sockaddr_in6 addr;
size_t addrLen=sizeof(sockaddr_in6);
getsockname(fd, (sockaddr*)&addr, (socklen_t*) &addrLen);
return ntohs(addr.sin6_port);
}
std::string NetworkSocketWinsock::V4AddressToString(uint32_t address){
char buf[INET_ADDRSTRLEN];
sockaddr_in addr;
ZeroMemory(&addr, sizeof(addr));
addr.sin_family=AF_INET;
addr.sin_addr.s_addr=address;
DWORD len=sizeof(buf);
#if WINAPI_FAMILY==WINAPI_FAMILY_PHONE_APP
wchar_t wbuf[INET_ADDRSTRLEN];
ZeroMemory(wbuf, sizeof(wbuf));
WSAAddressToStringW((sockaddr*)&addr, sizeof(addr), NULL, wbuf, &len);
WideCharToMultiByte(CP_UTF8, 0, wbuf, -1, buf, sizeof(buf), NULL, NULL);
#else
WSAAddressToStringA((sockaddr*)&addr, sizeof(addr), NULL, buf, &len);
#endif
return std::string(buf);
}
std::string NetworkSocketWinsock::V6AddressToString(const unsigned char *address){
char buf[INET6_ADDRSTRLEN];
sockaddr_in6 addr;
ZeroMemory(&addr, sizeof(addr));
addr.sin6_family=AF_INET6;
memcpy(addr.sin6_addr.s6_addr, address, 16);
DWORD len=sizeof(buf);
#if WINAPI_FAMILY==WINAPI_FAMILY_PHONE_APP
wchar_t wbuf[INET6_ADDRSTRLEN];
ZeroMemory(wbuf, sizeof(wbuf));
WSAAddressToStringW((sockaddr*)&addr, sizeof(addr), NULL, wbuf, &len);
WideCharToMultiByte(CP_UTF8, 0, wbuf, -1, buf, sizeof(buf), NULL, NULL);
#else
WSAAddressToStringA((sockaddr*)&addr, sizeof(addr), NULL, buf, &len);
#endif
return std::string(buf);
}
uint32_t NetworkSocketWinsock::StringToV4Address(std::string address){
sockaddr_in addr;
ZeroMemory(&addr, sizeof(addr));
addr.sin_family=AF_INET;
int size=sizeof(addr);
#if WINAPI_FAMILY==WINAPI_FAMILY_PHONE_APP
wchar_t buf[INET_ADDRSTRLEN];
MultiByteToWideChar(CP_UTF8, 0, address.c_str(), -1, buf, INET_ADDRSTRLEN);
WSAStringToAddressW(buf, AF_INET, NULL, (sockaddr*)&addr, &size);
#else
WSAStringToAddressA((char*)address.c_str(), AF_INET, NULL, (sockaddr*)&addr, &size);
#endif
return addr.sin_addr.s_addr;
}
void NetworkSocketWinsock::StringToV6Address(std::string address, unsigned char *out){
sockaddr_in6 addr;
ZeroMemory(&addr, sizeof(addr));
addr.sin6_family=AF_INET6;
int size=sizeof(addr);
#if WINAPI_FAMILY==WINAPI_FAMILY_PHONE_APP
wchar_t buf[INET6_ADDRSTRLEN];
MultiByteToWideChar(CP_UTF8, 0, address.c_str(), -1, buf, INET6_ADDRSTRLEN);
WSAStringToAddressW(buf, AF_INET, NULL, (sockaddr*)&addr, &size);
#else
WSAStringToAddressA((char*)address.c_str(), AF_INET, NULL, (sockaddr*)&addr, &size);
#endif
memcpy(out, addr.sin6_addr.s6_addr, 16);
}
void NetworkSocketWinsock::Connect(const NetworkAddress address, uint16_t port){
sockaddr_in v4;
sockaddr_in6 v6;
sockaddr* addr=NULL;
size_t addrLen=0;
if(!address.isIPv6){
v4.sin_family=AF_INET;
v4.sin_addr.s_addr=address.addr.ipv4;
v4.sin_port=htons(port);
addr=reinterpret_cast<sockaddr*>(&v4);
addrLen=sizeof(v4);
}else{
v6.sin6_family=AF_INET6;
memcpy(v6.sin6_addr.s6_addr, address.addr.ipv6, 16);
v6.sin6_flowinfo=0;
v6.sin6_scope_id=0;
v6.sin6_port=htons(port);
addr=reinterpret_cast<sockaddr*>(&v6);
addrLen=sizeof(v6);
}
fd=socket(addr->sa_family, SOCK_STREAM, IPPROTO_TCP);
if(fd==INVALID_SOCKET){
LOGE("Error creating TCP socket: %d", WSAGetLastError());
failed=true;
return;
}
u_long one=1;
ioctlsocket(fd, FIONBIO, &one);
int opt=1;
setsockopt(fd, IPPROTO_TCP, TCP_NODELAY, (const char*)&opt, sizeof(opt));
DWORD timeout=5000;
setsockopt(fd, SOL_SOCKET, SO_SNDTIMEO, (const char*)&timeout, sizeof(timeout));
timeout=60000;
setsockopt(fd, SOL_SOCKET, SO_RCVTIMEO, (const char*)&timeout, sizeof(timeout));
int res=connect(fd, (const sockaddr*) addr, addrLen);
if(res!=0){
int error=WSAGetLastError();
if(error!=WSAEINPROGRESS && error!=WSAEWOULDBLOCK){
LOGW("error connecting TCP socket to %s:%u: %d / %s", address.ToString().c_str(), port, error, WindowsSpecific::GetErrorMessage(error).c_str());
closesocket(fd);
failed=true;
return;
}
}
tcpConnectedAddress=address;
tcpConnectedPort=port;
LOGI("successfully connected to %s:%d", tcpConnectedAddress.ToString().c_str(), tcpConnectedPort);
}
NetworkAddress NetworkSocketWinsock::ResolveDomainName(std::string name){
addrinfo* addr0;
NetworkAddress ret=NetworkAddress::Empty();
int res=getaddrinfo(name.c_str(), NULL, NULL, &addr0);
if(res!=0){
LOGW("Error updating NAT64 prefix: %d / %s", res, gai_strerrorA(res));
}else{
addrinfo* addrPtr;
for(addrPtr=addr0;addrPtr;addrPtr=addrPtr->ai_next){
if(addrPtr->ai_family==AF_INET){
sockaddr_in* addr=(sockaddr_in*)addrPtr->ai_addr;
ret=NetworkAddress::IPv4(addr->sin_addr.s_addr);
break;
}
}
freeaddrinfo(addr0);
}
return ret;
}
NetworkAddress NetworkSocketWinsock::GetConnectedAddress(){
return tcpConnectedAddress;
}
uint16_t NetworkSocketWinsock::GetConnectedPort(){
return tcpConnectedPort;
}
void NetworkSocketWinsock::SetTimeouts(int sendTimeout, int recvTimeout){
DWORD timeout=sendTimeout*1000;
setsockopt(fd, SOL_SOCKET, SO_SNDTIMEO, (const char*)&timeout, sizeof(timeout));
timeout=recvTimeout*1000;
setsockopt(fd, SOL_SOCKET, SO_RCVTIMEO, (const char*)&timeout, sizeof(timeout));
}
bool NetworkSocketWinsock::Select(std::vector<NetworkSocket*> &readFds, std::vector<NetworkSocket*>& writeFds, std::vector<NetworkSocket*> &errorFds, SocketSelectCanceller* _canceller){
fd_set readSet;
fd_set errorSet;
fd_set writeSet;
SocketSelectCancellerWin32* canceller=dynamic_cast<SocketSelectCancellerWin32*>(_canceller);
timeval timeout={0, 10000};
bool anyFailed=false;
int res=0;
do{
FD_ZERO(&readSet);
FD_ZERO(&writeSet);
FD_ZERO(&errorSet);
for(std::vector<NetworkSocket*>::iterator itr=readFds.begin();itr!=readFds.end();++itr){
int sfd=GetDescriptorFromSocket(*itr);
if(sfd==0){
LOGW("can't select on one of sockets because it's not a NetworkSocketWinsock instance");
continue;
}
FD_SET(sfd, &readSet);
}
for(NetworkSocket*& s:writeFds){
int sfd=GetDescriptorFromSocket(s);
if(sfd==0){
LOGW("can't select on one of sockets because it's not a NetworkSocketWinsock instance");
continue;
}
FD_SET(sfd, &writeSet);
}
for(std::vector<NetworkSocket*>::iterator itr=errorFds.begin();itr!=errorFds.end();++itr){
int sfd=GetDescriptorFromSocket(*itr);
if(sfd==0){
LOGW("can't select on one of sockets because it's not a NetworkSocketWinsock instance");
continue;
}
if((*itr)->timeout>0 && VoIPController::GetCurrentTime()-(*itr)->lastSuccessfulOperationTime>(*itr)->timeout){
LOGW("Socket %d timed out", sfd);
(*itr)->failed=true;
}
anyFailed |= (*itr)->IsFailed();
FD_SET(sfd, &errorSet);
}
if(canceller && canceller->canceled)
break;
res=select(0, &readSet, &writeSet, &errorSet, &timeout);
//LOGV("select result %d", res);
if(res==SOCKET_ERROR)
LOGE("SELECT ERROR %d", WSAGetLastError());
}while(res==0);
if(canceller && canceller->canceled && !anyFailed){
canceller->canceled=false;
return false;
}else if(anyFailed){
FD_ZERO(&readSet);
FD_ZERO(&errorSet);
}
std::vector<NetworkSocket*>::iterator itr=readFds.begin();
while(itr!=readFds.end()){
int sfd=GetDescriptorFromSocket(*itr);
if(FD_ISSET(sfd, &readSet))
(*itr)->lastSuccessfulOperationTime=VoIPController::GetCurrentTime();
if(sfd==0 || !FD_ISSET(sfd, &readSet) || !(*itr)->OnReadyToReceive()){
itr=readFds.erase(itr);
}else{
++itr;
}
}
itr=writeFds.begin();
while(itr!=writeFds.end()){
int sfd=GetDescriptorFromSocket(*itr);
if(FD_ISSET(sfd, &writeSet)){
(*itr)->lastSuccessfulOperationTime=VoIPController::GetCurrentTime();
LOGI("Socket %d is ready to send", sfd);
}
if(sfd==0 || !FD_ISSET(sfd, &writeSet) || !(*itr)->OnReadyToSend()){
itr=writeFds.erase(itr);
}else{
++itr;
}
}
itr=errorFds.begin();
while(itr!=errorFds.end()){
int sfd=GetDescriptorFromSocket(*itr);
if((sfd==0 || !FD_ISSET(sfd, &errorSet)) && !(*itr)->IsFailed()){
itr=errorFds.erase(itr);
}else{
++itr;
}
}
//LOGV("select fds left: read=%d, error=%d", readFds.size(), errorFds.size());
return readFds.size()>0 || errorFds.size()>0;
}
SocketSelectCancellerWin32::SocketSelectCancellerWin32(){
canceled=false;
}
SocketSelectCancellerWin32::~SocketSelectCancellerWin32(){
}
void SocketSelectCancellerWin32::CancelSelect(){
canceled=true;
}
int NetworkSocketWinsock::GetDescriptorFromSocket(NetworkSocket *socket){
NetworkSocketWinsock* sp=dynamic_cast<NetworkSocketWinsock*>(socket);
if(sp)
return sp->fd;
NetworkSocketWrapper* sw=dynamic_cast<NetworkSocketWrapper*>(socket);
if(sw)
return GetDescriptorFromSocket(sw->GetWrapped());
return 0;
}