mirror of
https://github.com/danog/libtgvoip.git
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cd8d78b366
Support for Windows Phone Silverlight Various fixes
55 lines
1.6 KiB
C++
55 lines
1.6 KiB
C++
//
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// libtgvoip is free and unencumbered public domain software.
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// For more information, see http://unlicense.org or the UNLICENSE file
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// you should have received with this source code distribution.
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//
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#ifndef LIBTGVOIP_AUDIOOUTPUTPULSE_H
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#define LIBTGVOIP_AUDIOOUTPUTPULSE_H
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#include "../../audio/AudioOutput.h"
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#include "../../threading.h"
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#include <pulse/pulseaudio.h>
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namespace tgvoip{
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namespace audio{
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class AudioOutputPulse : public AudioOutput{
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public:
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AudioOutputPulse(std::string devID);
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virtual ~AudioOutputPulse();
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virtual void Configure(uint32_t sampleRate, uint32_t bitsPerSample, uint32_t channels);
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virtual void Start();
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virtual void Stop();
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virtual bool IsPlaying();
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virtual void SetCurrentDevice(std::string devID);
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static bool EnumerateDevices(std::vector<AudioOutputDevice>& devs);
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static bool IsAvailable();
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private:
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static void ContextStateCallback(pa_context* context, void* arg);
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static void ContextStateCallbackEnum(pa_context* context, void* arg);
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static void StreamStateCallback(pa_stream* s, void* arg);
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static void StreamSuccessCallback(pa_stream* stream, int success, void* userdata);
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static void StreamWriteCallback(pa_stream* stream, size_t requested_bytes, void* userdata);
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static void DeviceEnumCallback(pa_context* ctx, const pa_sink_info* info, int eol, void* userdata);
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void StreamWriteCallback(pa_stream* stream, size_t requestedBytes);
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pa_threaded_mainloop* mainloop;
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pa_mainloop_api* mainloopApi;
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pa_context* context;
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pa_stream* stream;
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bool isPlaying;
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bool isConnected;
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bool didStart;
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bool isLocked;
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unsigned char remainingData[960*8*2];
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size_t remainingDataSize;
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};
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}
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}
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#endif //LIBTGVOIP_AUDIOOUTPUTPULSE_H
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