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libtgvoip/audio/AudioInput.h
Grishka 5380aaba0d 2.2
- Refactored audio I/O to allow sharing a common context between input and output, for those OSes that require this
- Rewritten periodic operation handling to use a "run loop" thingy instead of an ugly loop formerly known as tick thread
- Fixed a bunch of compiler warnings (closes #13)
- Added automake so you no longer need to use the GYP file for standalone builds (closes #43)
2018-07-17 19:48:21 +03:00

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//
// libtgvoip is free and unencumbered public domain software.
// For more information, see http://unlicense.org or the UNLICENSE file
// you should have received with this source code distribution.
//
#ifndef LIBTGVOIP_AUDIOINPUT_H
#define LIBTGVOIP_AUDIOINPUT_H
#include <stdint.h>
#include <vector>
#include <string>
#include "../MediaStreamItf.h"
namespace tgvoip{
class AudioInputDevice;
class AudioOutputDevice;
namespace audio{
class AudioInput : public MediaStreamItf{
public:
AudioInput();
AudioInput(std::string deviceID);
virtual ~AudioInput();
bool IsInitialized();
virtual std::string GetCurrentDevice();
virtual void SetCurrentDevice(std::string deviceID);
//static AudioInput* Create(std::string deviceID, void* platformSpecific);
static void EnumerateDevices(std::vector<AudioInputDevice>& devs);
static int32_t GetEstimatedDelay();
protected:
std::string currentDevice;
bool failed;
static int32_t estimatedDelay;
};
}}
#endif //LIBTGVOIP_AUDIOINPUT_H