package liquid import ( "io" "github.com/osteele/liquid/chunks" "github.com/osteele/liquid/filters" "github.com/osteele/liquid/tags" ) type engine struct{ settings chunks.Settings } // NewEngine returns a new template engine. func NewEngine() Engine { e := engine{chunks.NewSettings()} filters.AddStandardFilters(e.settings.ExpressionSettings) tags.AddStandardTags(e.settings) return e } // DefineStartTag is in the Engine interface. func (e engine) DefineStartTag(name string, td func(io.Writer, chunks.RenderContext) error) { e.settings.AddStartTag(name).Renderer(td) } // DefineFilter is in the Engine interface. func (e engine) DefineFilter(name string, fn interface{}) { e.settings.AddFilter(name, fn) } // DefineTag is in the Engine interface. func (e engine) DefineTag(name string, td TagDefinition) { // For simplicity, don't expose the two stage parsing/rendering process to clients. // Client tags do everything at runtime. e.settings.AddTag(name, func(_ string) (func(io.Writer, chunks.RenderContext) error, error) { return td, nil }) } // ParseTemplate is in the Engine interface. func (e engine) ParseTemplate(text []byte) (Template, error) { ast, err := e.settings.Parse(string(text)) if err != nil { return nil, err } return &template{ast, e.settings}, nil } // ParseAndRender is in the Engine interface. func (e engine) ParseAndRender(text []byte, c Context) ([]byte, error) { t, err := e.ParseTemplate(text) if err != nil { return nil, err } return t.Render(c) } // ParseAndRenderString is in the Engine interface. func (e engine) ParseAndRenderString(text string, c Context) (string, error) { b, err := e.ParseAndRender([]byte(text), c) if err != nil { return "", err } return string(b), nil }