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https://github.com/danog/liquid.git
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40 lines
1.1 KiB
Go
40 lines
1.1 KiB
Go
package values
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import (
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"sync"
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)
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type drop interface {
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ToLiquid() interface{}
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}
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// ToLiquid converts an object to Liquid, if it implements the Drop interface.
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func ToLiquid(value interface{}) interface{} {
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switch value := value.(type) {
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case drop:
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return value.ToLiquid()
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default:
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return value
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}
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}
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type dropWrapper struct {
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d drop
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v Value
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sync.Once
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}
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func (w *dropWrapper) Resolve() Value {
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w.Do(func() { w.v = ValueOf(w.d.ToLiquid()) })
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return w.v
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}
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func (w *dropWrapper) Equal(o Value) bool { return w.Resolve().Equal(o) }
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func (w *dropWrapper) Less(o Value) bool { return w.Resolve().Less(o) }
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func (w *dropWrapper) IndexValue(i Value) Value { return w.Resolve().IndexValue(i) }
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func (w *dropWrapper) Contains(o Value) bool { return w.Resolve().Contains(o) }
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func (w *dropWrapper) Int() int { return w.Resolve().Int() }
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func (w *dropWrapper) Interface() interface{} { return w.Resolve().Interface() }
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func (w *dropWrapper) PropertyValue(k Value) Value { return w.Resolve().PropertyValue(k) }
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func (w *dropWrapper) Test() bool { return w.Resolve().Test() }
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