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liquid/render/render.go
Oliver Steele 1c94b61bcc Replace render switch by polymorphism
(No perf impact)
2017-07-14 13:01:04 -04:00

100 lines
2.3 KiB
Go

// Package render renders a compiled template parse tree.
package render
import (
"fmt"
"io"
"reflect"
"github.com/osteele/liquid/evaluator"
)
// Render renders the render tree.
func Render(node Node, w io.Writer, vars map[string]interface{}, c Config) Error {
return node.render(w, newNodeContext(vars, c))
}
func (n *BlockNode) render(w io.Writer, ctx nodeContext) Error {
cd, ok := ctx.config.findBlockDef(n.Name)
if !ok || cd.parser == nil {
// this should have been detected during compilation; it's an implementation error if it happens here
panic(fmt.Errorf("unknown tag: %s", n.Name))
}
renderer := n.renderer
if renderer == nil {
panic(fmt.Errorf("unset renderer for %v", n))
}
err := renderer(w, rendererContext{ctx, nil, n})
return wrapRenderError(err, n)
}
func (n *RawNode) render(w io.Writer, ctx nodeContext) Error {
for _, s := range n.slices {
_, err := w.Write([]byte(s))
if err != nil {
return wrapRenderError(err, n)
}
}
return nil
}
func (n *ObjectNode) render(w io.Writer, ctx nodeContext) Error {
value, err := ctx.Evaluate(n.expr)
if err != nil {
return wrapRenderError(err, n)
}
return wrapRenderError(writeObject(value, w), n)
}
func (n *SeqNode) render(w io.Writer, ctx nodeContext) Error {
for _, c := range n.Children {
if err := c.render(w, ctx); err != nil {
return err
}
}
return nil
}
func (n *TagNode) render(w io.Writer, ctx nodeContext) Error {
return wrapRenderError(n.renderer(w, rendererContext{ctx, n, nil}), n)
}
func (n *TextNode) render(w io.Writer, ctx nodeContext) Error {
_, err := w.Write([]byte(n.Source))
return wrapRenderError(err, n)
}
// writeObject writes a value used in an object node
func writeObject(value interface{}, w io.Writer) error {
value = evaluator.ToLiquid(value)
if value == nil {
return nil
}
rt := reflect.ValueOf(value)
switch rt.Kind() {
case reflect.Array, reflect.Slice:
for i := 0; i < rt.Len(); i++ {
item := rt.Index(i)
if item.IsValid() {
if err := writeObject(item.Interface(), w); err != nil {
return err
}
}
}
return nil
default:
_, err := w.Write([]byte(fmt.Sprint(value)))
return err
}
}
// RenderASTSequence renders a sequence of nodes.
func (c nodeContext) RenderSequence(w io.Writer, seq []Node) Error {
for _, n := range seq {
if err := n.render(w, c); err != nil {
return err
}
}
return nil
}