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liquid/liquid.go
2017-06-26 10:15:01 -04:00

58 lines
1.2 KiB
Go

package liquid
import (
"bytes"
"github.com/osteele/liquid/chunks"
)
type Engine interface {
ParseAndRender(text []byte, scope map[string]interface{}) ([]byte, error)
ParseAndRenderString(text string, scope map[string]interface{}) ([]byte, error)
}
type Template interface {
Render(scope map[string]interface{}) ([]byte, error)
}
type engine struct{}
type template struct {
ast chunks.AST
}
func NewEngine() Engine {
return engine{}
}
func (e engine) Parse(text []byte) (Template, error) {
tokens := chunks.Scan(string(text), "")
ast, err := chunks.Parse(tokens)
if err != nil {
return nil, err
}
return &template{ast}, nil
}
// ParseAndRender parses and then renders the template.
func (e engine) ParseAndRender(text []byte, scope map[string]interface{}) ([]byte, error) {
t, err := e.Parse(text)
if err != nil {
return nil, err
}
return t.Render(scope)
}
func (e engine) ParseAndRenderString(text string, scope map[string]interface{}) ([]byte, error) {
return e.ParseAndRender([]byte(text), scope)
}
func (t *template) Render(scope map[string]interface{}) ([]byte, error) {
buf := new(bytes.Buffer)
err := t.ast.Render(buf, chunks.Context{scope})
if err != nil {
return nil, err
}
return buf.Bytes(), nil
}