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liquid/chunks/render.go
2017-07-01 10:36:47 -04:00

100 lines
2.2 KiB
Go

package chunks
import (
"fmt"
"io"
"reflect"
)
// Render is in the ASTNode interface.
func (n *ASTSeq) Render(w io.Writer, ctx Context) error {
for _, c := range n.Children {
if err := c.Render(w, ctx); err != nil {
return err
}
}
return nil
}
// Render is in the ASTNode interface.
func (n *ASTFunctional) Render(w io.Writer, ctx Context) error {
err := n.render(w, renderContext{ctx, n, nil})
// TODO restore something like this
// if err != nil {
// fmt.Println("while parsing", n.Source)
// }
return err
}
// Render is in the ASTNode interface.
func (n *ASTText) Render(w io.Writer, _ Context) error {
_, err := w.Write([]byte(n.Source))
return err
}
// Render is in the ASTNode interface.
func (n *ASTRaw) Render(w io.Writer, _ Context) error {
for _, s := range n.slices {
_, err := w.Write([]byte(s))
if err != nil {
return err
}
}
return nil
}
// Render is in the ASTNode interface.
func (n *ASTControlTag) Render(w io.Writer, ctx Context) error {
cd, ok := ctx.settings.findControlTagDefinition(n.Name)
if !ok || cd.parser == nil {
return fmt.Errorf("unknown tag: %s", n.Name)
}
renderer := n.renderer
if renderer == nil {
panic(fmt.Errorf("unset renderer for %v", n))
}
return renderer(w, renderContext{ctx, nil, n})
}
// Render is in the ASTNode interface.
func (n *ASTObject) Render(w io.Writer, ctx Context) error {
value, err := ctx.Evaluate(n.expr)
if err != nil {
return fmt.Errorf("%s in %s", err, n.Source)
}
return writeObject(value, w)
}
// writeObject writes a value used in an object node
func writeObject(value interface{}, w io.Writer) error {
if value == nil {
return nil
}
rt := reflect.ValueOf(value)
switch rt.Kind() {
case reflect.Array, reflect.Slice:
for i := 0; i < rt.Len(); i++ {
item := rt.Index(i)
if item.IsValid() {
if err := writeObject(item.Interface(), w); err != nil {
return err
}
}
}
return nil
default:
_, err := w.Write([]byte(fmt.Sprint(value)))
return err
}
}
// RenderASTSequence renders a sequence of nodes.
func (c Context) RenderASTSequence(w io.Writer, seq []ASTNode) error {
for _, n := range seq {
if err := n.Render(w, c); err != nil {
return err
}
}
return nil
}