mirror of
https://github.com/danog/liquid.git
synced 2024-11-30 11:08:59 +01:00
100 lines
2.2 KiB
Go
100 lines
2.2 KiB
Go
package chunks
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import (
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"fmt"
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"io"
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"reflect"
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)
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// Render is in the ASTNode interface.
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func (n *ASTSeq) Render(w io.Writer, ctx Context) error {
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for _, c := range n.Children {
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if err := c.Render(w, ctx); err != nil {
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return err
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}
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}
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return nil
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}
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// Render is in the ASTNode interface.
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func (n *ASTFunctional) Render(w io.Writer, ctx Context) error {
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err := n.render(w, renderContext{ctx, n, nil})
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// TODO restore something like this
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// if err != nil {
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// fmt.Println("while parsing", n.Source)
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// }
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return err
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}
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// Render is in the ASTNode interface.
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func (n *ASTText) Render(w io.Writer, _ Context) error {
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_, err := w.Write([]byte(n.Source))
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return err
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}
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// Render is in the ASTNode interface.
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func (n *ASTRaw) Render(w io.Writer, _ Context) error {
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for _, s := range n.slices {
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_, err := w.Write([]byte(s))
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if err != nil {
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return err
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}
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}
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return nil
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}
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// Render is in the ASTNode interface.
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func (n *ASTControlTag) Render(w io.Writer, ctx Context) error {
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cd, ok := ctx.settings.findControlTagDefinition(n.Name)
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if !ok || cd.parser == nil {
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return fmt.Errorf("unknown tag: %s", n.Name)
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}
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renderer := n.renderer
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if renderer == nil {
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panic(fmt.Errorf("unset renderer for %v", n))
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}
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return renderer(w, renderContext{ctx, nil, n})
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}
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// Render is in the ASTNode interface.
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func (n *ASTObject) Render(w io.Writer, ctx Context) error {
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value, err := ctx.Evaluate(n.expr)
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if err != nil {
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return fmt.Errorf("%s in %s", err, n.Source)
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}
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return writeObject(value, w)
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}
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// writeObject writes a value used in an object node
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func writeObject(value interface{}, w io.Writer) error {
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if value == nil {
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return nil
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}
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rt := reflect.ValueOf(value)
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switch rt.Kind() {
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case reflect.Array, reflect.Slice:
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for i := 0; i < rt.Len(); i++ {
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item := rt.Index(i)
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if item.IsValid() {
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if err := writeObject(item.Interface(), w); err != nil {
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return err
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}
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}
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}
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return nil
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default:
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_, err := w.Write([]byte(fmt.Sprint(value)))
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return err
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}
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}
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// RenderASTSequence renders a sequence of nodes.
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func (c Context) RenderASTSequence(w io.Writer, seq []ASTNode) error {
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for _, n := range seq {
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if err := n.Render(w, c); err != nil {
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return err
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}
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}
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return nil
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}
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