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liquid/chunks/render.go
2017-06-28 21:45:24 -04:00

89 lines
2.2 KiB
Go

package chunks
import (
"fmt"
"io"
"github.com/osteele/liquid/generics"
)
// Render evaluates an AST node and writes the result to an io.Writer.
func (n *ASTSeq) Render(w io.Writer, ctx Context) error {
for _, c := range n.Children {
if err := c.Render(w, ctx); err != nil {
return err
}
}
return nil
}
// Render evaluates an AST node and writes the result to an io.Writer.
// TODO probably safe to remove this type and method, once the test suite is larger
func (n *ASTChunks) Render(w io.Writer, _ Context) error {
fmt.Println(MustYAML(n))
return fmt.Errorf("unimplemented: ASTChunks.Render")
}
// Render evaluates an AST node and writes the result to an io.Writer.
func (n *ASTFunctional) Render(w io.Writer, ctx Context) error {
err := n.render(w, ctx)
if err != nil {
fmt.Println("while parsing", n.Source)
}
return err
}
// Render evaluates an AST node and writes the result to an io.Writer.
func (n *ASTText) Render(w io.Writer, _ Context) error {
_, err := w.Write([]byte(n.Source))
return err
}
// Render evaluates an AST node and writes the result to an io.Writer.
func (n *ASTRaw) Render(w io.Writer, _ Context) error {
for _, s := range n.slices {
_, err := w.Write([]byte(s))
if err != nil {
return err
}
}
return nil
}
// Render evaluates an AST node and writes the result to an io.Writer.
func (n *ASTControlTag) Render(w io.Writer, ctx Context) error {
cd, ok := findControlTagDefinition(n.Tag)
if !ok || cd.parser == nil {
return fmt.Errorf("unimplemented tag: %s", n.Tag)
}
renderer := n.renderer
if renderer == nil {
panic(fmt.Errorf("unset renderer for %v", n))
return nil
}
return renderer(w, ctx)
}
// Render evaluates an AST node and writes the result to an io.Writer.
func (n *ASTObject) Render(w io.Writer, ctx Context) error {
value, err := ctx.Evaluate(n.expr)
if err != nil {
return fmt.Errorf("%s in %s", err, n.Source)
}
if generics.IsEmpty(value) {
return nil
}
_, err = w.Write([]byte(fmt.Sprint(value)))
return err
}
// RenderASTSequence renders a sequence of nodes.
func (ctx Context) RenderASTSequence(w io.Writer, seq []ASTNode) error {
for _, n := range seq {
if err := n.Render(w, ctx); err != nil {
return err
}
}
return nil
}