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liquid/engine.go
Oliver Steele f15de87195 Docs
2017-06-29 13:08:25 -04:00

107 lines
3.3 KiB
Go

/*
Package liquid is a pure Go implementation of Shopify Liquid templates, for use in https://github.com/osteele/gojekyll.
See the project README https://github.com/osteele/liquid for additional information and implementation status.
*/
package liquid
import (
"io"
"github.com/osteele/liquid/chunks"
"github.com/osteele/liquid/expressions"
"github.com/osteele/liquid/filters"
"github.com/osteele/liquid/tags"
)
// TODO move the filters and tags from globals to the engine
func init() {
tags.DefineStandardTags()
filters.DefineStandardFilters()
}
// Engine parses template source into renderable text.
//
// An engine can be configured with additional filters and tags.
//
// Filters
//
// DefineFilter defines a Liquid filter.
//
// A filter is any function that takes at least one input, and returns one or two outputs.
// If it returns two outputs, the second must be an error.
type Engine interface {
// DefineFilter defines a filter function e.g. {{ value | filter: arg }}.
//
// Note: Although this function is defined on the engine, its effect is currently global.
DefineFilter(name string, fn interface{})
// DefineTag defines a tag function e.g. {% tag %}.
//
// Note: Although this function is defined on the engine, its effect is currently global.
DefineTag(string, TagDefinition)
ParseTemplate(b []byte) (Template, error)
// ParseAndRender parses and then renders the template.
ParseAndRender(b []byte, bindings map[string]interface{}) ([]byte, error)
// ParseAndRenderString is a convenience wrapper for ParseAndRender, that has string input and output.
ParseAndRenderString(s string, bindings map[string]interface{}) (string, error)
}
// Renderer is the type of a function that is evaluated within a context and writes to output.
type Renderer func(io.Writer, chunks.Context) error
// TagDefinition is the type of a function that parses the argument string "args" from a tag "{% tagname args %}",
// and returns a renderer.
type TagDefinition func(parameters string) (func(io.Writer, chunks.Context) error, error)
type engine struct{}
type template struct {
ast chunks.ASTNode
}
// NewEngine returns a new template engine.
func NewEngine() Engine {
return engine{}
}
// DefineFilter is in the Engine interface.
func (e engine) DefineFilter(name string, fn interface{}) {
// TODO define this on the engine, not globally
expressions.DefineFilter(name, fn)
}
// ParseAndRenderString is in the Engine interface.
func (e engine) DefineTag(name string, td TagDefinition) {
// TODO define this on the engine, not globally
chunks.DefineTag(name, chunks.TagDefinition(td))
}
// ParseTemplate is in the Engine interface.
func (e engine) ParseTemplate(text []byte) (Template, error) {
tokens := chunks.Scan(string(text), "")
ast, err := chunks.Parse(tokens)
if err != nil {
return nil, err
}
return &template{ast}, nil
}
// ParseAndRender is in the Engine interface.
func (e engine) ParseAndRender(text []byte, bindings map[string]interface{}) ([]byte, error) {
t, err := e.ParseTemplate(text)
if err != nil {
return nil, err
}
return t.Render(bindings)
}
// ParseAndRenderString is in the Engine interface.
func (e engine) ParseAndRenderString(text string, bindings map[string]interface{}) (string, error) {
b, err := e.ParseAndRender([]byte(text), bindings)
if err != nil {
return "", err
}
return string(b), nil
}