mirror of
https://github.com/danog/liquid.git
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124 lines
3.4 KiB
Go
124 lines
3.4 KiB
Go
package generics
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import (
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"fmt"
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"reflect"
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"strconv"
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"time"
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)
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var timeType = reflect.TypeOf(time.Now())
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func conversionError(modifier string, value interface{}, typ reflect.Type) error {
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if modifier != "" {
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modifier += " "
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}
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switch ref := value.(type) {
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case reflect.Value:
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value = ref.Interface()
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}
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return genericErrorf("can't convert %s%T(%v) to type %s", modifier, value, value, typ)
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}
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// Convert value to the type. This is a more aggressive conversion, that will
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// recursively create new map and slice values as necessary. It doesn't
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// handle circular references.
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func Convert(value interface{}, target reflect.Type) (interface{}, error) { // nolint: gocyclo
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r := reflect.ValueOf(value)
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// convert int.Convert(string) yields "\x01" not "1"
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if target.Kind() != reflect.String && r.Type().ConvertibleTo(target) {
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return r.Convert(target).Interface(), nil
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}
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if reflect.PtrTo(r.Type()) == target {
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return &value, nil
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}
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if r.Kind() == reflect.String && target == timeType {
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return ParseTime(value.(string))
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}
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switch target.Kind() {
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case reflect.Bool:
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return !(value == nil || value == false), nil
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case reflect.Int, reflect.Int8, reflect.Int16, reflect.Int32, reflect.Int64:
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switch value := value.(type) {
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case bool:
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if value {
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return 1, nil
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}
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return 0, nil
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case string:
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return strconv.Atoi(value)
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}
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case reflect.Float32, reflect.Float64:
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switch value := value.(type) {
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case int:
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return float64(value), nil
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case string:
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return strconv.ParseFloat(value, 64)
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}
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case reflect.Map:
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out := reflect.MakeMap(target)
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for _, key := range r.MapKeys() {
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if target.Key().Kind() == reflect.String {
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key = reflect.ValueOf(fmt.Sprint(key))
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}
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if !key.Type().ConvertibleTo(target.Key()) {
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return nil, conversionError("map key", key, target.Key())
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}
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key = key.Convert(target.Key())
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value := r.MapIndex(key)
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if target.Elem().Kind() == reflect.String {
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value = reflect.ValueOf(fmt.Sprint(value))
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}
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if !value.Type().ConvertibleTo(target.Elem()) {
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return nil, conversionError("map value", value, target.Elem())
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}
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out.SetMapIndex(key, value.Convert(target.Elem()))
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}
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return out.Interface(), nil
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case reflect.Slice:
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switch r.Kind() {
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case reflect.Array, reflect.Slice:
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out := reflect.MakeSlice(target, 0, r.Len())
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for i := 0; i < r.Len(); i++ {
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item, err := Convert(r.Index(i).Interface(), target.Elem())
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if err != nil {
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return nil, err
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}
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out = reflect.Append(out, reflect.ValueOf(item))
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}
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return out.Interface(), nil
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case reflect.Map:
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out := reflect.MakeSlice(target, 0, r.Len())
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for _, key := range r.MapKeys() {
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item, err := Convert(r.MapIndex(key).Interface(), target.Elem())
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if err != nil {
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return nil, err
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}
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out = reflect.Append(out, reflect.ValueOf(item))
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}
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return out.Interface(), nil
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}
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case reflect.String:
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return fmt.Sprint(value), nil
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}
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return nil, conversionError("", value, target)
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}
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// MustConvert is like Convert, but panics if conversion fails.
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func MustConvert(value interface{}, t reflect.Type) interface{} {
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out, err := Convert(value, t)
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if err != nil {
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panic(err)
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}
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return out
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}
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// MustConvertItem converts item to conform to array, else panics.
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func MustConvertItem(item interface{}, array []interface{}) interface{} {
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item, err := Convert(item, reflect.TypeOf(array).Elem())
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if err != nil {
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panic(fmt.Errorf("can't convert %#v to %s: %s", item, reflect.TypeOf(array).Elem(), err))
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}
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return item
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}
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