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Fix killing a thread; avoid issues with signals
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@ -158,14 +158,9 @@ class Fork implements ContextInterface
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case 0: // Child
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// @codeCoverageIgnoreStart
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// We will have a cloned event loop from the parent after forking. The
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// child context by default is synchronous and uses the parent event
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// loop, so we need to stop the clone before doing any work in case it
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// is already running.
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$loop = Loop\loop();
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$loop->stop();
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$loop->reInit();
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$loop->clear();
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// Create a new event loop in the fork.
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$loop = Loop\create(false);
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Loop\loop($loop);
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$channel = new Channel(new DuplexStream($parent));
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fclose($child);
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@ -17,6 +17,8 @@ use Icicle\Socket\Stream\DuplexStream;
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*/
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class Thread extends \Thread
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{
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const KILL_CHECK_FREQUENCY = 0.25;
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/**
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* @var callable The function to execute in the thread.
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*/
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@ -32,6 +34,11 @@ class Thread extends \Thread
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*/
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private $socket;
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/**
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* @var bool
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*/
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private $killed = false;
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/**
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* Creates a new thread object.
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*
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@ -67,13 +74,32 @@ class Thread extends \Thread
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}
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}
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$loop = Loop\create(false); // Disable signals in thread.
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Loop\loop($loop);
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// At this point, the thread environment has been prepared so begin using the thread.
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$channel = new Channel(new DuplexStream($this->socket));
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$coroutine = new Coroutine($this->execute($channel));
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$coroutine->done();
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Loop\run();
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$timer = $loop->timer(self::KILL_CHECK_FREQUENCY, true, function () use ($loop, $coroutine, $channel) {
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if ($this->killed) {
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$loop->stop();
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}
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});
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$timer->unreference();
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$loop->run();
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}
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/**
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* Sets a local variable to true so the running event loop can check for a kill signal.
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*/
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public function kill()
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{
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$this->killed = true;
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parent::kill();
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}
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/**
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@ -138,11 +138,13 @@ class Thread implements ContextInterface
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*/
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public function kill()
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{
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if (null === $this->thread) {
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throw new StatusError('The thread has not been started.');
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}
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$this->close();
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if ($this->isRunning() && !$this->thread->kill()) {
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throw new ThreadException('Failed to kill the thread.');
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}
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$this->thread->kill();
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}
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/**
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