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process/lib/Internal/Windows/SocketConnector.php

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<?php
namespace Amp\Process\Internal\Windows;
use Amp\ByteStream\ResourceInputStream;
use Amp\ByteStream\ResourceOutputStream;
use Amp\Loop;
use Amp\Process\Internal\ProcessStatus;
use Amp\Process\ProcessException;
/**
* @internal
* @codeCoverageIgnore Windows only.
*/
final class SocketConnector {
const SERVER_SOCKET_URI = 'tcp://127.0.0.1:0';
const SECURITY_TOKEN_SIZE = 16;
const CONNECT_TIMEOUT = 1000;
/** @var resource */
private $server;
/** @var PendingSocketClient[] */
private $pendingClients = [];
/** @var Handle[] */
private $pendingProcesses = [];
/** @var string */
public $address;
/** @var int */
public $port;
public function __construct() {
$flags = \STREAM_SERVER_LISTEN | \STREAM_SERVER_BIND;
$this->server = \stream_socket_server(self::SERVER_SOCKET_URI, $errNo, $errStr, $flags);
if (!$this->server) {
throw new \Error("Failed to create TCP server socket for process wrapper: {$errNo}: {$errStr}");
}
if (!\stream_set_blocking($this->server, false)) {
throw new \Error("Failed to set server socket to non-blocking mode");
}
list($this->address, $this->port) = \explode(':', \stream_socket_get_name($this->server, false));
$this->port = (int) $this->port;
Loop::unreference(Loop::onReadable($this->server, [$this, 'onServerSocketReadable']));
}
private function failClientHandshake($socket, int $code) {
\fwrite($socket, \chr(SignalCode::HANDSHAKE_ACK) . \chr($code));
\fclose($socket);
unset($this->pendingClients[(int) $socket]);
}
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public function failHandleStart(Handle $handle, string $message, ...$args) {
Loop::cancel($handle->connectTimeoutWatcher);
unset($this->pendingProcesses[$handle->wrapperPid]);
foreach ($handle->sockets as $socket) {
\fclose($socket);
}
$error = new ProcessException(\vsprintf($message, $args));
$deferreds = $handle->stdioDeferreds;
$deferreds[] = $handle->joinDeferred;
$handle->stdioDeferreds = [];
foreach ($deferreds as $deferred) {
$deferred->fail($error);
}
}
/**
* Read data from a client socket.
*
* This method cleans up internal state as appropriate. Returns null if the read fails or needs to be repeated.
*
* @param resource $socket
* @param int $length
* @param PendingSocketClient $state
*
* @return string|null
*/
private function readDataFromPendingClient($socket, int $length, PendingSocketClient $state) {
$data = \fread($socket, $length);
if ($data === false || $data === '') {
return null;
}
$data = $state->receivedDataBuffer . $data;
if (\strlen($data) < $length) {
$state->receivedDataBuffer = $data;
return null;
}
$state->receivedDataBuffer = '';
Loop::cancel($state->readWatcher);
return $data;
}
public function onReadableHandshake($watcher, $socket) {
$socketId = (int) $socket;
$pendingClient = $this->pendingClients[$socketId];
if (null === $data = $this->readDataFromPendingClient($socket, self::SECURITY_TOKEN_SIZE + 6, $pendingClient)) {
return;
}
$packet = \unpack('Csignal/Npid/Cstream_id/a*client_token', $data);
// validate the client's handshake
if ($packet['signal'] !== SignalCode::HANDSHAKE) {
$this->failClientHandshake($socket, HandshakeStatus::SIGNAL_UNEXPECTED);
return;
}
if ($packet['stream_id'] > 2) {
$this->failClientHandshake($socket, HandshakeStatus::INVALID_STREAM_ID);
return;
}
if (!isset($this->pendingProcesses[$packet['pid']])) {
$this->failClientHandshake($socket, HandshakeStatus::INVALID_PROCESS_ID);
return;
}
$handle = $this->pendingProcesses[$packet['pid']];
if (isset($handle->sockets[$packet['stream_id']])) {
$this->failClientHandshake($socket, HandshakeStatus::DUPLICATE_STREAM_ID);
\trigger_error(\sprintf(
"%s: Received duplicate socket for process #%s stream #%d",
self::class,
$handle->pid,
$packet['stream_id']
), E_USER_WARNING);
return;
}
if (!\hash_equals($packet['client_token'], $handle->securityTokens[$packet['stream_id']])) {
$this->failClientHandshake($socket, HandshakeStatus::INVALID_CLIENT_TOKEN);
$this->failHandleStart($handle, "Invalid client security token for stream #%d", $packet['stream_id']);
return;
}
$ackData = \chr(SignalCode::HANDSHAKE_ACK) . \chr(HandshakeStatus::SUCCESS)
. $handle->securityTokens[$packet['stream_id'] + 3];
// Unless we set the security token size so high that it won't fit in the
// buffer, this probably shouldn't ever happen unless something has gone wrong
if (\fwrite($socket, $ackData) !== self::SECURITY_TOKEN_SIZE + 2) {
unset($this->pendingClients[$socketId]);
return;
}
$pendingClient->pid = $packet['pid'];
$pendingClient->streamId = $packet['stream_id'];
$pendingClient->readWatcher = Loop::onReadable($socket, [$this, 'onReadableHandshakeAck']);
}
public function onReadableHandshakeAck($watcher, $socket) {
$socketId = (int) $socket;
$pendingClient = $this->pendingClients[$socketId];
// can happen if the start promise was failed
if (!isset($this->pendingProcesses[$pendingClient->pid]) || $this->pendingProcesses[$pendingClient->pid]->status === ProcessStatus::ENDED) {
\fclose($socket);
Loop::cancel($watcher);
Loop::cancel($pendingClient->timeoutWatcher);
unset($this->pendingClients[$socketId]);
return;
}
if (null === $data = $this->readDataFromPendingClient($socket, 2, $pendingClient)) {
return;
}
Loop::cancel($pendingClient->timeoutWatcher);
unset($this->pendingClients[$socketId]);
$handle = $this->pendingProcesses[$pendingClient->pid];
$packet = \unpack('Csignal/Cstatus', $data);
if ($packet['signal'] !== SignalCode::HANDSHAKE_ACK || $packet['status'] !== HandshakeStatus::SUCCESS) {
$this->failHandleStart(
$handle,
"Client rejected handshake with code %d for stream #%d",
$packet['status'],
$pendingClient->streamId
);
return;
}
$handle->sockets[$pendingClient->streamId] = $socket;
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if (\count($handle->sockets) === 3) {
$handle->childPidWatcher = Loop::onReadable($handle->sockets[0], [$this, 'onReadableChildPid'], $handle);
$deferreds = $handle->stdioDeferreds;
$handle->stdioDeferreds = []; // clear, so there's no double resolution if process spawn fails
$deferreds[0]->resolve(new ResourceOutputStream($handle->sockets[0]));
$deferreds[1]->resolve(new ResourceInputStream($handle->sockets[1]));
$deferreds[2]->resolve(new ResourceInputStream($handle->sockets[2]));
}
}
public function onReadableChildPid($watcher, $socket, Handle $handle) {
$data = \fread($socket, 5);
if ($data === false || $data === '') {
return;
}
Loop::cancel($handle->childPidWatcher);
Loop::cancel($handle->connectTimeoutWatcher);
$handle->childPidWatcher = null;
if (\strlen($data) !== 5) {
$this->failHandleStart(
$handle,
'Failed to read PID from wrapper: Received %d of 5 expected bytes',
\strlen($data)
);
return;
}
$packet = \unpack('Csignal/Npid', $data);
if ($packet['signal'] !== SignalCode::CHILD_PID) {
$this->failHandleStart(
$handle,
"Failed to read PID from wrapper: Unexpected signal code %d",
$packet['signal']
);
return;
}
$handle->pidDeferred->resolve($packet['pid']);
// Required, because a process might be destroyed while starting
if ($handle->status === ProcessStatus::STARTING) {
$handle->status = ProcessStatus::RUNNING;
$handle->exitCodeWatcher = Loop::onReadable($handle->sockets[0], [$this, 'onReadableExitCode'], $handle);
if (!$handle->exitCodeRequested) {
Loop::unreference($handle->exitCodeWatcher);
}
}
unset($this->pendingProcesses[$handle->wrapperPid]);
}
public function onReadableExitCode($watcher, $socket, Handle $handle) {
$data = \fread($socket, 5);
if ($data === false || $data === '') {
return;
}
Loop::cancel($handle->exitCodeWatcher);
$handle->exitCodeWatcher = null;
if (\strlen($data) !== 5) {
$handle->status = ProcessStatus::ENDED;
$handle->joinDeferred->fail(new ProcessException(
\sprintf('Failed to read exit code from wrapper: Received %d of 5 expected bytes', \strlen($data))
));
return;
}
$packet = \unpack('Csignal/Ncode', $data);
if ($packet['signal'] !== SignalCode::EXIT_CODE) {
$this->failHandleStart(
$handle,
"Failed to read exit code from wrapper: Unexpected signal code %d",
$packet['signal']
);
return;
}
$handle->status = ProcessStatus::ENDED;
$handle->joinDeferred->resolve($packet['code']);
$handle->stdin->close();
$handle->stdout->close();
$handle->stderr->close();
// Explicitly \fclose() sockets, as resource streams shut only one side down.
foreach ($handle->sockets as $sock) {
@\fclose($sock);
}
}
public function onClientSocketConnectTimeout($watcher, $socket) {
$id = (int) $socket;
Loop::cancel($this->pendingClients[$id]->readWatcher);
unset($this->pendingClients[$id]);
\fclose($socket);
}
public function onServerSocketReadable() {
$socket = \stream_socket_accept($this->server);
if (!\stream_set_blocking($socket, false)) {
throw new \Error("Failed to set client socket to non-blocking mode");
}
$pendingClient = new PendingSocketClient;
$pendingClient->readWatcher = Loop::onReadable($socket, [$this, 'onReadableHandshake']);
$pendingClient->timeoutWatcher = Loop::delay(self::CONNECT_TIMEOUT, [$this, 'onClientSocketConnectTimeout'], $socket);
$this->pendingClients[(int) $socket] = $pendingClient;
}
public function onProcessConnectTimeout($watcher, Handle $handle) {
$running = \is_resource($handle->proc) && \proc_get_status($handle->proc)['running'];
$error = null;
if (!$running) {
$error = \stream_get_contents($handle->wrapperStderrPipe);
}
$error = $error ?: 'Process did not connect to server before timeout elapsed';
foreach ($handle->sockets as $socket) {
\fclose($socket);
}
$error = new ProcessException(\trim($error));
foreach ($handle->stdioDeferreds as $deferred) {
$deferred->fail($error);
}
\fclose($handle->wrapperStderrPipe);
\proc_close($handle->proc);
$handle->joinDeferred->fail($error);
}
public function registerPendingProcess(Handle $handle) {
$handle->connectTimeoutWatcher = Loop::delay(self::CONNECT_TIMEOUT, [$this, 'onProcessConnectTimeout'], $handle);
$this->pendingProcesses[$handle->wrapperPid] = $handle;
}
}