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659 lines
21 KiB
Plaintext
659 lines
21 KiB
Plaintext
---
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title: sass:math
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---
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{% render 'doc_snippets/built-in-module-status' %}
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{{ '## Variables' | markdown }}
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{% function 'math.$e' %}
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{% compatibility 'dart: "1.25.0"', 'libsass: false', 'ruby: false' %}{% endcompatibility %}
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{% markdown %}
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The closest 64-bit floating point approximation of the [mathematical
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constant *e*][].
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[mathematical constant *e*]: https://en.wikipedia.org/wiki/E_(mathematical_constant)
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{% endmarkdown %}
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{% codeExample 'math-e', false %}
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@debug math.$e; // 2.7182818285
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===
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@debug math.$e // 2.7182818285
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{% endcodeExample %}
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{% endfunction %}
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{% function 'math.$epsilon' %}
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{% compatibility 'dart: "1.55.0"', 'libsass: false', 'ruby: false' %}{% endcompatibility %}
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{% markdown %}
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The difference between 1 and the smallest 64-bit floating point number
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greater than 1 according to floating-point comparisons. Because of Sass
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numbers' [10 digits of precision](/documentation/values/numbers), in many
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cases this will appear to be 0.
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{% endmarkdown %}
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{% endfunction %}
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{% function 'math.$max-number' %}
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{% compatibility 'dart: "1.55.0"', 'libsass: false', 'ruby: false' %}{% endcompatibility %}
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{% markdown %}
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The maximum finite number that can be represented as a 64-bit floating point
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number.
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{% endmarkdown %}
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{% codeExample 'math-max-number', false %}
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@debug math.$max-number; // 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
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===
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@debug math.$max-number // 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
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{% endcodeExample %}
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{% endfunction %}
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{% function 'math.$max-safe-integer' %}
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{% compatibility 'dart: "1.55.0"', 'libsass: false', 'ruby: false' %}{% endcompatibility %}
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{% markdown %}
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The maximum integer `n` such that both `n` and `n + 1` can be precisely
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represented as a 64-bit floating-point number.
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{% endmarkdown %}
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{% codeExample 'math-max-safe-integer', false %}
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@debug math.$max-safe-integer; // 9007199254740991
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===
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@debug math.$max-safe-integer // 9007199254740991
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{% endcodeExample %}
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{% endfunction %}
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{% function 'math.$min-number' %}
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{% compatibility 'dart: "1.55.0"', 'libsass: false', 'ruby: false' %}{% endcompatibility %}
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{% markdown %}
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The smallest positive number that can be represented as a 64-bit floating
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point number. Because of Sass numbers' [10 digits of
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precision](/documentation/values/numbers), in many cases this will appear to
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be 0.
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{% endmarkdown %}
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{% endfunction %}
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{% function 'math.$min-safe-integer' %}
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{% compatibility 'dart: "1.55.0"', 'libsass: false', 'ruby: false' %}{% endcompatibility %}
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{% markdown %}
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The minimum integer `n` such that both `n` and `n - 1` can be precisely
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represented as a 64-bit floating-point number.
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{% endmarkdown %}
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{% codeExample 'math-min-safe-integer', false %}
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@debug math.$min-safe-integer; // -9007199254740991
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===
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@debug math.$min-safe-integer // -9007199254740991
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{% endcodeExample %}
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{% endfunction %}
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{% function 'math.$pi' %}
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{% compatibility 'dart: "1.25.0"', 'libsass: false', 'ruby: false' %}{% endcompatibility %}
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{% markdown %}
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The closest 64-bit floating point approximation of the [mathematical
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constant *π*][].
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[mathematical constant *π*]: https://en.wikipedia.org/wiki/Pi
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{% endmarkdown %}
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{% codeExample 'math-pi', false %}
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@debug math.$pi; // 3.1415926536
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===
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@debug math.$pi // 3.1415926536
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{% endcodeExample %}
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{% endfunction %}
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{{ '## Bounding Functions' | markdown }}
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{% function 'math.ceil($number)', 'ceil($number)', 'returns:number' %}
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{% markdown %}
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Rounds `$number` up to the next highest whole number.
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{% endmarkdown %}
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{% codeExample 'math-ceil', false %}
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@debug math.ceil(4); // 4
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@debug math.ceil(4.2); // 5
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@debug math.ceil(4.9); // 5
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===
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@debug math.ceil(4) // 4
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@debug math.ceil(4.2) // 5
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@debug math.ceil(4.9) // 5
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{% endcodeExample %}
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{% endfunction %}
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{% function 'math.clamp($min, $number, $max)', 'returns:number' %}
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{% compatibility 'dart: "1.25.0"', 'libsass: false', 'ruby: false' %}{% endcompatibility %}
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{% markdown %}
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Restricts `$number` to the range between `$min` and `$max`. If `$number` is
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less than `$min` this returns `$min`, and if it's greater than `$max` this
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returns `$max`.
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`$min`, `$number`, and `$max` must have compatible units, or all be
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unitless.
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{% endmarkdown %}
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{% codeExample 'math-clamp', false %}
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@debug math.clamp(-1, 0, 1); // 0
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@debug math.clamp(1px, -1px, 10px); // 1px
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@debug math.clamp(-1in, 1cm, 10mm); // 10mm
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===
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@debug math.clamp(-1, 0, 1) // 0
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@debug math.clamp(1px, -1px, 10px) // 1px
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@debug math.clamp(-1in, 1cm, 10mm) // 10mm
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{% endcodeExample %}
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{% endfunction %}
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{% function 'math.floor($number)', 'floor($number)', 'returns:number' %}
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{% markdown %}
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Rounds `$number` down to the next lowest whole number.
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{% endmarkdown %}
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{% codeExample 'math-floor', false %}
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@debug math.floor(4); // 4
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@debug math.floor(4.2); // 4
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@debug math.floor(4.9); // 4
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===
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@debug math.floor(4) // 4
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@debug math.floor(4.2) // 4
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@debug math.floor(4.9) // 4
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{% endcodeExample %}
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{% endfunction %}
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{% function 'math.max($number...)', 'max($number...)', 'returns:number' %}
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{% markdown %}
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Returns the highest of one or more numbers.
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{% endmarkdown %}
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{% codeExample 'math-max', false %}
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@debug math.max(1px, 4px); // 4px
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$widths: 50px, 30px, 100px;
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@debug math.max($widths...); // 100px
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===
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@debug math.max(1px, 4px) // 4px
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$widths: 50px, 30px, 100px
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@debug math.max($widths...) // 100px
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{% endcodeExample %}
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{% endfunction %}
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{% function 'math.min($number...)', 'min($number...)', 'returns:number' %}
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{% markdown %}
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Returns the lowest of one or more numbers.
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{% endmarkdown %}
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{% codeExample 'math-min', false %}
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@debug math.min(1px, 4px); // 1px
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$widths: 50px, 30px, 100px;
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@debug math.min($widths...); // 30px
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===
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@debug math.min(1px, 4px) // 1px
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$widths: 50px, 30px, 100px
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@debug math.min($widths...) // 30px
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{% endcodeExample %}
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{% endfunction %}
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{% function 'math.round($number)', 'round($number)', 'returns:number' %}
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{% markdown %}
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Rounds `$number` to the nearest whole number.
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{% endmarkdown %}
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{% codeExample 'math-round', false %}
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@debug math.round(4); // 4
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@debug math.round(4.2); // 4
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@debug math.round(4.9); // 5
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===
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@debug math.round(4) // 4
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@debug math.round(4.2) // 4
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@debug math.round(4.9) // 5
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{% endcodeExample %}
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{% endfunction %}
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{{ '## Distance Functions' | markdown }}
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{% function 'math.abs($number)', 'abs($number)', 'returns:number' %}
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{% markdown %}
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Returns the [absolute value][] of `$number`. If `$number` is negative, this
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returns `-$number`, and if `$number` is positive, it returns `$number`
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as-is.
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[absolute value]: https://en.wikipedia.org/wiki/Absolute_value
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{% endmarkdown %}
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{% codeExample 'math-abs', false %}
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@debug math.abs(10px); // 10px
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@debug math.abs(-10px); // 10px
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===
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@debug math.abs(10px) // 10px
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@debug math.abs(-10px) // 10px
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{% endcodeExample %}
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{% endfunction %}
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{% function 'math.hypot($number...)', 'returns:number' %}
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{% compatibility 'dart: "1.25.0"', 'libsass: false', 'ruby: false' %}{% endcompatibility %}
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{% markdown %}
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Returns the length of the *n*-dimensional [vector][] that has components
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equal to each `$number`. For example, for three numbers *a*, *b*, and *c*,
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this returns the square root of *a² + b² + c²*.
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The numbers must either all have compatible units, or all be unitless. And
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since the numbers' units may differ, the output takes the unit of the first
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number.
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[vector]: https://en.wikipedia.org/wiki/Euclidean_vector
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{% endmarkdown %}
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{% codeExample 'math-hypot', false %}
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@debug math.hypot(3, 4); // 5
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$lengths: 1in, 10cm, 50px;
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@debug math.hypot($lengths...); // 4.0952775683in
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===
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@debug math.hypot(3, 4) // 5
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$lengths: 1in, 10cm, 50px
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@debug math.hypot($lengths...) // 4.0952775683in
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{% endcodeExample %}
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{% endfunction %}
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{{ '## Exponential Functions' | markdown }}
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{% function 'math.log($number, $base: null)', 'returns:number' %}
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{% compatibility 'dart: "1.25.0"', 'libsass: false', 'ruby: false' %}{% endcompatibility %}
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{% markdown %}
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Returns the [logarithm][] of `$number` with respect to `$base`. If `$base`
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is `null`, the [natural log][] is calculated.
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`$number` and `$base` must be unitless.
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[logarithm]: https://en.wikipedia.org/wiki/Logarithm
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[natural log]: https://en.wikipedia.org/wiki/Natural_logarithm
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{% endmarkdown %}
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{% codeExample 'math-log', false %}
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@debug math.log(10); // 2.302585093
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@debug math.log(10, 10); // 1
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===
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@debug math.log(10) // 2.302585093
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@debug math.log(10, 10) // 1
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{% endcodeExample %}
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{% endfunction %}
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{% function 'math.pow($base, $exponent)', 'returns:number' %}
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{% compatibility 'dart: "1.25.0"', 'libsass: false', 'ruby: false' %}{% endcompatibility %}
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{% markdown %}
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Raises `$base` [to the power of][] `$exponent`.
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`$base` and `$exponent` must be unitless.
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[to the power of]: https://en.wikipedia.org/wiki/Exponentiation
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{% endmarkdown %}
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{% codeExample 'math-pow', false %}
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@debug math.pow(10, 2); // 100
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@debug math.pow(100, math.div(1, 3)); // 4.6415888336
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@debug math.pow(5, -2); // 0.04
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===
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@debug math.pow(10, 2) // 100
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@debug math.pow(100, math.div(1, 3)) // 4.6415888336
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@debug math.pow(5, -2) // 0.04
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{% endcodeExample %}
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{% endfunction %}
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{% function 'math.sqrt($number)', 'returns:number' %}
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{% compatibility 'dart: "1.25.0"', 'libsass: false', 'ruby: false' %}{% endcompatibility %}
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{% markdown %}
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Returns the [square root][] of `$number`.
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`$number` must be unitless.
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[square root]: https://en.wikipedia.org/wiki/Square_root
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{% endmarkdown %}
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{% codeExample 'math-sqrt', false %}
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@debug math.sqrt(100); // 10
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@debug math.sqrt(math.div(1, 3)); // 0.5773502692
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@debug math.sqrt(-1); // NaN
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===
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@debug math.sqrt(100) // 10
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@debug math.sqrt(math.div(1, 3)) // 0.5773502692
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@debug math.sqrt(-1) // NaN
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{% endcodeExample %}
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{% endfunction %}
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{{ '## Trigonometric Functions' | markdown }}
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{% function 'math.cos($number)', 'returns:number' %}
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{% compatibility 'dart: "1.25.0"', 'libsass: false', 'ruby: false' %}{% endcompatibility %}
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{% markdown %}
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Returns the [cosine][] of `$number`.
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`$number` must be an angle (its units must be compatible with `deg`) or
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unitless. If `$number` has no units, it is assumed to be in `rad`.
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[cosine]: https://en.wikipedia.org/wiki/Trigonometric_functions#Right-angled_triangle_definitions
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{% endmarkdown %}
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{% codeExample 'math-cos', false %}
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@debug math.cos(100deg); // -0.1736481777
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@debug math.cos(1rad); // 0.5403023059
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@debug math.cos(1); // 0.5403023059
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===
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@debug math.cos(100deg) // -0.1736481777
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@debug math.cos(1rad) // 0.5403023059
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@debug math.cos(1) // 0.5403023059
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{% endcodeExample %}
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{% endfunction %}
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{% function 'math.sin($number)', 'returns:number' %}
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{% compatibility 'dart: "1.25.0"', 'libsass: false', 'ruby: false' %}{% endcompatibility %}
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{% markdown %}
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Returns the [sine][] of `$number`.
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`$number` must be an angle (its units must be compatible with `deg`) or
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unitless. If `$number` has no units, it is assumed to be in `rad`.
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[sine]: https://en.wikipedia.org/wiki/Trigonometric_functions#Right-angled_triangle_definitions
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{% endmarkdown %}
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{% codeExample 'math-sin', false %}
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@debug math.sin(100deg); // 0.984807753
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@debug math.sin(1rad); // 0.8414709848
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@debug math.sin(1); // 0.8414709848
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===
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@debug math.sin(100deg) // 0.984807753
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@debug math.sin(1rad) // 0.8414709848
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@debug math.sin(1) // 0.8414709848
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{% endcodeExample %}
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{% endfunction %}
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{% function 'math.tan($number)', 'returns:number' %}
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{% compatibility 'dart: "1.25.0"', 'libsass: false', 'ruby: false' %}{% endcompatibility %}
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{% markdown %}
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Returns the [tangent][] of `$number`.
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`$number` must be an angle (its units must be compatible with `deg`) or
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unitless. If `$number` has no units, it is assumed to be in `rad`.
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[tangent]: https://en.wikipedia.org/wiki/Trigonometric_functions#Right-angled_triangle_definitions
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{% endmarkdown %}
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{% codeExample 'math-tan', false %}
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@debug math.tan(100deg); // -5.6712818196
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@debug math.tan(1rad); // 1.5574077247
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@debug math.tan(1); // 1.5574077247
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===
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@debug math.tan(100deg) // -5.6712818196
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@debug math.tan(1rad) // 1.5574077247
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@debug math.tan(1) // 1.5574077247
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{% endcodeExample %}
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{% endfunction %}
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{% function 'math.acos($number)', 'returns:number' %}
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{% compatibility 'dart: "1.25.0"', 'libsass: false', 'ruby: false' %}{% endcompatibility %}
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{% markdown %}
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Returns the [arccosine][] of `$number` in `deg`.
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`$number` must be unitless.
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[arccosine]: https://en.wikipedia.org/wiki/Inverse_trigonometric_functions#Basic_properties
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{% endmarkdown %}
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{% codeExample 'math-acos', false %}
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@debug math.acos(0.5); // 60deg
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@debug math.acos(2); // NaNdeg
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===
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@debug math.acos(0.5) // 60deg
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@debug math.acos(2) // NaNdeg
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{% endcodeExample %}
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{% endfunction %}
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{% function 'math.asin($number)', 'returns:number' %}
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{% compatibility 'dart: "1.25.0"', 'libsass: false', 'ruby: false' %}{% endcompatibility %}
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{% markdown %}
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Returns the [arcsine][] of `$number` in `deg`.
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`$number` must be unitless.
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[arcsine]: https://en.wikipedia.org/wiki/Inverse_trigonometric_functions#Basic_properties
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{% endmarkdown %}
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{% codeExample 'math-asin', false %}
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@debug math.asin(0.5); // 30deg
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@debug math.asin(2); // NaNdeg
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===
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@debug math.asin(0.5) // 30deg
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@debug math.asin(2) // NaNdeg
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{% endcodeExample %}
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{% endfunction %}
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{% function 'math.atan($number)', 'returns:number' %}
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{% compatibility 'dart: "1.25.0"', 'libsass: false', 'ruby: false' %}{% endcompatibility %}
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{% markdown %}
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Returns the [arctangent][] of `$number` in `deg`.
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`$number` must be unitless.
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[arctangent]: https://en.wikipedia.org/wiki/Inverse_trigonometric_functions#Basic_properties
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{% endmarkdown %}
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{% codeExample 'math-atan', false %}
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@debug math.atan(10); // 84.2894068625deg
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===
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@debug math.atan(10) // 84.2894068625deg
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{% endcodeExample %}
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{% endfunction %}
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{% function 'math.atan2($y, $x)', 'returns:number' %}
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{% compatibility 'dart: "1.25.0"', 'libsass: false', 'ruby: false' %}{% endcompatibility %}
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{% markdown %}
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Returns the [2-argument arctangent][] of `$y` and `$x` in `deg`.
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`$y` and `$x` must have compatible units or be unitless.
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[2-argument arctangent]: https://en.wikipedia.org/wiki/Atan2
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{% endmarkdown %}
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{% funFact %}
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`math.atan2($y, $x)` is distinct from `atan(math.div($y, $x))` because it
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preserves the quadrant of the point in question. For example, `math.atan2(1,
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-1)` corresponds to the point `(-1, 1)` and returns `135deg`. In contrast,
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`math.atan(math.div(1, -1))` and `math.atan(math.div(-1, 1))` resolve first
|
|
to `atan(-1)`, so both return `-45deg`.
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|
{% endfunFact %}
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|
|
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{% codeExample 'math-atan2', false %}
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@debug math.atan2(-1, 1); // 135deg
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===
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@debug math.atan2(-1, 1) // 135deg
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{% endcodeExample %}
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{% endfunction %}
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|
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{{ '## Unit Functions' | markdown }}
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|
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{% function 'math.compatible($number1, $number2)', 'comparable($number1, $number2)', 'returns:boolean' %}
|
|
{% markdown %}
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|
Returns whether `$number1` and `$number2` have compatible units.
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|
|
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If this returns `true`, `$number1` and `$number2` can safely be [added][],
|
|
[subtracted][], and [compared][]. Otherwise, doing so will produce errors.
|
|
|
|
[added]: /documentation/operators/numeric
|
|
[subtracted]: /documentation/operators/numeric
|
|
[compared]: /documentation/operators/relational
|
|
{% endmarkdown %}
|
|
|
|
{% headsUp %}
|
|
The global name of this function is
|
|
<code>compa<strong>ra</strong>ble</code>, but when it was added to the
|
|
`sass:math` module the name was changed to
|
|
<code>compa<strong>ti</strong>ble</code> to more clearly convey what the
|
|
function does.
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|
{% endheadsUp %}
|
|
|
|
{% codeExample 'math-compatible', false %}
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|
@debug math.compatible(2px, 1px); // true
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|
@debug math.compatible(100px, 3em); // false
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|
@debug math.compatible(10cm, 3mm); // true
|
|
===
|
|
@debug math.compatible(2px, 1px) // true
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@debug math.compatible(100px, 3em) // false
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|
@debug math.compatible(10cm, 3mm) // true
|
|
{% endcodeExample %}
|
|
{% endfunction %}
|
|
|
|
{% function 'math.is-unitless($number)', 'unitless($number)', 'returns:boolean' %}
|
|
{% markdown %}
|
|
Returns whether `$number` has no units.
|
|
{% endmarkdown %}
|
|
|
|
{% codeExample 'math-is-unitless', false %}
|
|
@debug math.is-unitless(100); // true
|
|
@debug math.is-unitless(100px); // false
|
|
===
|
|
@debug math.is-unitless(100) // true
|
|
@debug math.is-unitless(100px) // false
|
|
{% endcodeExample %}
|
|
{% endfunction %}
|
|
|
|
{% function 'math.unit($number)', 'unit($number)', 'returns:quoted string' %}
|
|
{% markdown %}
|
|
Returns a string representation of `$number`'s units.
|
|
{% endmarkdown %}
|
|
|
|
{% headsUp %}
|
|
This function is intended for debugging; its output format is not guaranteed
|
|
to be consistent across Sass versions or implementations.
|
|
{% endheadsUp %}
|
|
|
|
{% codeExample 'math-unitless', false %}
|
|
@debug math.unit(100); // ""
|
|
@debug math.unit(100px); // "px"
|
|
@debug math.unit(5px * 10px); // "px*px"
|
|
@debug math.unit(math.div(5px, 1s)); // "px/s"
|
|
===
|
|
@debug math.unit(100) // ""
|
|
@debug math.unit(100px) // "px"
|
|
@debug math.unit(5px * 10px) // "px*px"
|
|
@debug math.unit(math.div(5px, 1s)) // "px/s"
|
|
{% endcodeExample %}
|
|
{% endfunction %}
|
|
|
|
{{ '## Other Functions' | markdown }}
|
|
|
|
{% function 'math.div($number1, $number2)', 'returns:number' %}
|
|
{% compatibility 'dart: "1.33.0"', 'libsass: false', 'ruby: false' %}{% endcompatibility %}
|
|
|
|
{% markdown %}
|
|
Returns the result of dividing `$number1` by `$number2`.
|
|
|
|
Any units shared by both numbers will be canceled out. Units in `$number1`
|
|
that aren't in `$number2` will end up in the return value's numerator, and
|
|
units in `$number2` that aren't in `$number1` will end up in its
|
|
denominator.
|
|
{% endmarkdown %}
|
|
|
|
{% headsUp %}
|
|
For backwards-compatibility purposes, this returns the *exact same result*
|
|
as [the deprecated `/` operator], including concatenating two strings with a
|
|
`/` character between them. However, this behavior will be removed
|
|
eventually and shouldn't be used in new stylesheets.
|
|
|
|
[the deprecated `/` operator]: /documentation/breaking-changes/slash-div
|
|
{% endheadsUp %}
|
|
|
|
{% codeExample 'math-div', false %}
|
|
@debug math.div(1, 2); // 0.5
|
|
@debug math.div(100px, 5px); // 20
|
|
@debug math.div(100px, 5); // 20px
|
|
@debug math.div(100px, 5s); // 20px/s
|
|
===
|
|
@debug math.div(1, 2) // 0.5
|
|
@debug math.div(100px, 5px) // 20
|
|
@debug math.div(100px, 5) // 20px
|
|
@debug math.div(100px, 5s) // 20px/s
|
|
{% endcodeExample %}
|
|
{% endfunction %}
|
|
|
|
{% function 'math.percentage($number)', 'percentage($number)', 'returns:number' %}
|
|
{% markdown %}
|
|
Converts a unitless `$number` (usually a decimal between 0 and 1) to a
|
|
percentage.
|
|
{% endmarkdown %}
|
|
|
|
{% funFact %}
|
|
This function is identical to `$number * 100%`.
|
|
{% endfunFact %}
|
|
|
|
{% codeExample 'math-percentage', false %}
|
|
@debug math.percentage(0.2); // 20%
|
|
@debug math.percentage(math.div(100px, 50px)); // 200%
|
|
===
|
|
@debug math.percentage(0.2) // 20%
|
|
@debug math.percentage(math.div(100px, 50px)) // 200%
|
|
{% endcodeExample %}
|
|
{% endfunction %}
|
|
|
|
{% function 'math.random($limit: null)', 'random($limit: null)', 'returns:number' %}
|
|
{% markdown %}
|
|
If `$limit` is `null`, returns a random decimal number between 0 and 1.
|
|
{% endmarkdown %}
|
|
|
|
{% codeExample 'math-random', false %}
|
|
@debug math.random(); // 0.2821251858
|
|
@debug math.random(); // 0.6221325814
|
|
===
|
|
@debug math.random() // 0.2821251858
|
|
@debug math.random() // 0.6221325814
|
|
{% endcodeExample %}
|
|
|
|
{% markdown %}
|
|
* * *
|
|
|
|
If `$limit` is a number greater than or equal to 1, returns a random whole
|
|
number between 1 and `$limit`.
|
|
{% endmarkdown %}
|
|
|
|
{% headsUp false %}
|
|
{% markdown %}
|
|
`random()` ignores units in `$limit`. [This behavior is deprecated] and
|
|
`random($limit)` will return a random integer with the same units as the
|
|
`$limit` argument.
|
|
|
|
[This behavior is deprecated]: /documentation/breaking-changes/random-with-units
|
|
{% endmarkdown %}
|
|
|
|
{% codeExample 'math-random-warning', false %}
|
|
@debug math.random(100px); // 42
|
|
===
|
|
@debug math.random(100px) // 42
|
|
{% endcodeExample %}
|
|
{% endheadsUp %}
|
|
|
|
{% codeExample 'math-random-limit', false %}
|
|
@debug math.random(10); // 4
|
|
@debug math.random(10000); // 5373
|
|
===
|
|
@debug math.random(10) // 4
|
|
@debug math.random(10000) // 5373
|
|
{% endcodeExample %}
|
|
{% endfunction %}
|