[Refactoring] Rename isAutoUnfreezeDisabled -> noAutoFreeze (#1472)

This commit is contained in:
Alexander Zinchuk 2021-09-28 15:42:39 +03:00
parent 2dcf951f4c
commit 49673e4b0b
2 changed files with 5 additions and 5 deletions

View File

@ -31,7 +31,7 @@ export default function useMessageObservers(
} = useIntersectionObserver({ } = useIntersectionObserver({
rootRef: containerRef, rootRef: containerRef,
throttleMs: INTERSECTION_THROTTLE_FOR_READING, throttleMs: INTERSECTION_THROTTLE_FOR_READING,
isAutoUnfreezeDisabled: true, noAutoFreeze: true,
}, (entries) => { }, (entries) => {
if (type !== 'thread') { if (type !== 'thread') {
return; return;

View File

@ -32,7 +32,7 @@ export function useIntersectionObserver({
margin, margin,
threshold, threshold,
isDisabled, isDisabled,
isAutoUnfreezeDisabled = false, noAutoFreeze = false,
}: { }: {
rootRef: RefObject<HTMLDivElement>; rootRef: RefObject<HTMLDivElement>;
throttleMs?: number; throttleMs?: number;
@ -41,7 +41,7 @@ export function useIntersectionObserver({
margin?: number; margin?: number;
threshold?: number | number[]; threshold?: number | number[];
isDisabled?: boolean; isDisabled?: boolean;
isAutoUnfreezeDisabled?: boolean; noAutoFreeze?: boolean;
}, rootCallback?: RootCallback): Response { }, rootCallback?: RootCallback): Response {
const controllerRef = useRef<IntersectionController>(); const controllerRef = useRef<IntersectionController>();
const rootCallbackRef = useRef<RootCallback>(); const rootCallbackRef = useRef<RootCallback>();
@ -67,7 +67,7 @@ export function useIntersectionObserver({
const freeze = useCallback(() => { const freeze = useCallback(() => {
freezeFlagsRef.current++; freezeFlagsRef.current++;
if (isAutoUnfreezeDisabled) { if (noAutoFreeze) {
return; return;
} }
@ -87,7 +87,7 @@ export function useIntersectionObserver({
freezeFlagsRef.current = 1; freezeFlagsRef.current = 1;
unfreeze(); unfreeze();
}, AUTO_UNFREEZE_TIMEOUT); }, AUTO_UNFREEZE_TIMEOUT);
}, [isAutoUnfreezeDisabled, unfreeze]); }, [noAutoFreeze, unfreeze]);
useHeavyAnimationCheck(freeze, unfreeze); useHeavyAnimationCheck(freeze, unfreeze);