mirror of
https://github.com/danog/ton.git
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7ea00ebfcf
updated tonlib fixed bugs in func validator: partial support for hardforks liteserver: support for waitMasterchainBlock prefix transactions: support for gas flat rate
234 lines
8.2 KiB
C++
234 lines
8.2 KiB
C++
/*
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This file is part of TON Blockchain Library.
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TON Blockchain Library is free software: you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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TON Blockchain Library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License
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along with TON Blockchain Library. If not, see <http://www.gnu.org/licenses/>.
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Copyright 2017-2019 Telegram Systems LLP
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*/
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#include "shard-client.hpp"
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#include "ton/ton-io.hpp"
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#include "validator/fabric.h"
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#include "td/actor/MultiPromise.h"
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#include "validator/downloaders/download-state.hpp"
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namespace ton {
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namespace validator {
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void ShardClient::start_up() {
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if (init_mode_) {
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start_up_init_mode();
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return;
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}
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auto P = td::PromiseCreator::lambda([SelfId = actor_id(this)](td::Result<BlockIdExt> R) {
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R.ensure();
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td::actor::send_closure(SelfId, &ShardClient::got_state_from_db, R.move_as_ok());
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});
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td::actor::send_closure(manager_, &ValidatorManager::get_shard_client_state, true, std::move(P));
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}
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void ShardClient::got_state_from_db(BlockIdExt state) {
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CHECK(!init_mode_);
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CHECK(state.is_valid());
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new_masterchain_block_id(state);
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}
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void ShardClient::start_up_init_mode() {
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build_shard_overlays();
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auto P = td::PromiseCreator::lambda([SelfId = actor_id(this)](td::Result<td::Unit> R) {
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R.ensure();
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td::actor::send_closure(SelfId, &ShardClient::applied_all_shards);
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});
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td::MultiPromise mp;
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auto ig = mp.init_guard();
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ig.add_promise(std::move(P));
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auto vec = masterchain_state_->get_shards();
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for (auto &shard : vec) {
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if (opts_->need_monitor(shard->shard())) {
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auto P = td::PromiseCreator::lambda([promise = ig.get_promise()](td::Result<td::Ref<ShardState>> R) mutable {
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R.ensure();
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promise.set_value(td::Unit());
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});
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td::actor::create_actor<DownloadShardState>("downloadstate", shard->top_block_id(),
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masterchain_block_handle_->id(), 2, manager_, td::Timestamp::in(3600),
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std::move(P))
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.release();
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}
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}
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}
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void ShardClient::applied_all_shards() {
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LOG(DEBUG) << "shardclient: " << masterchain_block_handle_->id() << " finished";
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masterchain_state_.clear();
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auto P = td::PromiseCreator::lambda([SelfId = actor_id(this)](td::Result<td::Unit> R) {
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R.ensure();
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td::actor::send_closure(SelfId, &ShardClient::saved_to_db);
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});
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td::actor::send_closure(manager_, &ValidatorManager::update_shard_client_state, masterchain_block_handle_->id(),
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std::move(P));
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}
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void ShardClient::saved_to_db() {
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if (init_mode_) {
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promise_.set_value(td::Unit());
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init_mode_ = false;
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}
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CHECK(masterchain_block_handle_);
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td::actor::send_closure(manager_, &ValidatorManager::update_shard_client_block_handle, masterchain_block_handle_,
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[](td::Unit) {});
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if (masterchain_block_handle_->inited_next_left()) {
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new_masterchain_block_id(masterchain_block_handle_->one_next(true));
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} else {
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waiting_ = true;
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}
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}
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void ShardClient::new_masterchain_block_id(BlockIdExt block_id) {
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auto P = td::PromiseCreator::lambda([SelfId = actor_id(this)](td::Result<BlockHandle> R) {
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R.ensure();
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td::actor::send_closure(SelfId, &ShardClient::got_masterchain_block_handle, R.move_as_ok());
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});
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td::actor::send_closure(manager_, &ValidatorManager::get_block_handle, block_id, true, std::move(P));
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}
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void ShardClient::got_masterchain_block_handle(BlockHandle handle) {
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masterchain_block_handle_ = std::move(handle);
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download_masterchain_state();
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}
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void ShardClient::download_masterchain_state() {
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auto P = td::PromiseCreator::lambda([SelfId = actor_id(this)](td::Result<td::Ref<ShardState>> R) {
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if (R.is_error()) {
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LOG(WARNING) << "failed to download masterchain state: " << R.move_as_error();
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td::actor::send_closure(SelfId, &ShardClient::download_masterchain_state);
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} else {
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td::actor::send_closure(SelfId, &ShardClient::got_masterchain_block_state,
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td::Ref<MasterchainState>{R.move_as_ok()});
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}
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});
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td::actor::send_closure(manager_, &ValidatorManager::wait_block_state, masterchain_block_handle_,
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shard_client_priority(), td::Timestamp::in(600), std::move(P));
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}
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void ShardClient::got_masterchain_block_state(td::Ref<MasterchainState> state) {
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masterchain_state_ = std::move(state);
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build_shard_overlays();
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apply_all_shards();
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}
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void ShardClient::apply_all_shards() {
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LOG(DEBUG) << "shardclient: " << masterchain_block_handle_->id() << " started";
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auto P = td::PromiseCreator::lambda([SelfId = actor_id(this)](td::Result<td::Unit> R) {
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if (R.is_error()) {
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LOG(WARNING) << "failed to receive shard states: " << R.move_as_error();
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td::actor::send_closure(SelfId, &ShardClient::apply_all_shards);
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} else {
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td::actor::send_closure(SelfId, &ShardClient::applied_all_shards);
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}
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});
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td::MultiPromise mp;
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auto ig = mp.init_guard();
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ig.add_promise(std::move(P));
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auto vec = masterchain_state_->get_shards();
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for (auto &shard : vec) {
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if (opts_->need_monitor(shard->shard())) {
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auto Q = td::PromiseCreator::lambda([SelfId = actor_id(this), promise = ig.get_promise(),
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shard = shard->shard()](td::Result<td::Ref<ShardState>> R) mutable {
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if (R.is_error()) {
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promise.set_error(R.move_as_error_prefix(PSTRING() << "shard " << shard << ": "));
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} else {
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td::actor::send_closure(SelfId, &ShardClient::downloaded_shard_state, R.move_as_ok(), std::move(promise));
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}
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});
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td::actor::send_closure(manager_, &ValidatorManager::wait_block_state_short, shard->top_block_id(),
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shard_client_priority(), td::Timestamp::in(600), std::move(Q));
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}
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}
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}
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void ShardClient::downloaded_shard_state(td::Ref<ShardState> state, td::Promise<td::Unit> promise) {
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run_apply_block_query(state->get_block_id(), td::Ref<BlockData>{}, manager_, td::Timestamp::in(600),
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std::move(promise));
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}
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void ShardClient::new_masterchain_block_notification(BlockHandle handle, td::Ref<MasterchainState> state) {
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if (!waiting_) {
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return;
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}
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if (handle->id().id.seqno <= masterchain_block_handle_->id().id.seqno) {
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return;
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}
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LOG_CHECK(masterchain_block_handle_->inited_next_left()) << handle->id() << " " << masterchain_block_handle_->id();
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LOG_CHECK(masterchain_block_handle_->one_next(true) == handle->id())
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<< handle->id() << " " << masterchain_block_handle_->id();
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masterchain_block_handle_ = std::move(handle);
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masterchain_state_ = std::move(state);
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waiting_ = false;
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build_shard_overlays();
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apply_all_shards();
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}
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void ShardClient::get_processed_masterchain_block(td::Promise<BlockSeqno> promise) {
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auto seqno = masterchain_block_handle_ ? masterchain_block_handle_->id().id.seqno : 0;
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if (seqno > 0 && !waiting_) {
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seqno--;
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}
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promise.set_result(seqno);
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}
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void ShardClient::get_processed_masterchain_block_id(td::Promise<BlockIdExt> promise) {
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if (masterchain_block_handle_) {
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promise.set_result(masterchain_block_handle_->id());
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} else {
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promise.set_error(td::Status::Error(ErrorCode::notready, "shard client not started"));
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}
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}
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void ShardClient::build_shard_overlays() {
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auto v = masterchain_state_->get_shards();
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for (auto &x : v) {
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auto shard = x->shard();
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if (opts_->need_monitor(shard)) {
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auto d = masterchain_state_->soft_min_split_depth(shard.workchain);
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auto l = shard_prefix_length(shard.shard);
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if (l > d) {
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shard = shard_prefix(shard, d);
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}
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if (created_overlays_.count(shard) == 0) {
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created_overlays_.insert(shard);
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td::actor::send_closure(manager_, &ValidatorManager::subscribe_to_shard, shard);
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}
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}
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}
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}
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} // namespace validator
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} // namespace ton
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