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ton/tddb/td/db/KeyValueAsync.h
2019-09-07 14:33:36 +04:00

159 lines
5.0 KiB
C++

/*
This file is part of TON Blockchain Library.
TON Blockchain Library is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
TON Blockchain Library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with TON Blockchain Library. If not, see <http://www.gnu.org/licenses/>.
Copyright 2017-2019 Telegram Systems LLP
*/
#pragma once
#include "td/actor/actor.h"
#include "td/actor/PromiseFuture.h"
#include "td/db/KeyValue.h"
namespace td {
template <class KeyT, class ValueT>
class KeyValueActor;
template <class KeyT, class ValueT>
class KeyValueAsync {
public:
using ActorType = KeyValueActor<KeyT, ValueT>;
struct GetResult {
KeyValue::GetStatus status;
ValueT value;
};
KeyValueAsync(std::shared_ptr<KeyValue> key_value);
void get(KeyT key, Promise<GetResult> promise = {});
void set(KeyT key, ValueT value, Promise<Unit> promise = {}, double sync_delay = 0);
void erase(KeyT key, Promise<Unit> promise = {}, double sync_delay = 0);
KeyValueAsync();
KeyValueAsync(KeyValueAsync &&);
KeyValueAsync &operator=(KeyValueAsync &&);
~KeyValueAsync();
private:
actor::ActorOwn<ActorType> actor_;
};
template <class KeyT, class ValueT>
class KeyValueActor : public actor::Actor {
public:
KeyValueActor(std::shared_ptr<KeyValue> key_value) : key_value_(std::move(key_value)) {
}
void get(KeyT key, Promise<typename KeyValueAsync<KeyT, ValueT>::GetResult> promise) {
std::string value;
auto r_status = key_value_->get(as_slice(key), value);
if (r_status.is_error()) {
promise.set_error(r_status.move_as_error());
return;
}
typename KeyValueAsync<KeyT, ValueT>::GetResult result;
result.status = r_status.move_as_ok();
if (result.status == KeyValue::GetStatus::Ok) {
result.value = ValueT(std::move(value));
}
promise.set_value(std::move(result));
}
void set(KeyT key, ValueT value, Promise<Unit> promise, double sync_delay) {
schedule_sync(std::move(promise), sync_delay);
key_value_->set(as_slice(key), as_slice(value));
}
void erase(KeyT key, Promise<Unit> promise, double sync_delay) {
schedule_sync(std::move(promise), sync_delay);
key_value_->erase(as_slice(key));
}
private:
std::shared_ptr<KeyValue> key_value_;
std::vector<Promise<Unit>> pending_promises_;
bool need_sync_ = false;
bool sync_active_ = false;
void tear_down() override {
sync();
}
void sync() {
if (!need_sync_) {
return;
}
need_sync_ = false;
sync_active_ = false;
key_value_->commit_transaction();
for (auto &promise : pending_promises_) {
promise.set_value(Unit());
}
pending_promises_.clear();
}
void schedule_sync(Promise<Unit> promise, double sync_delay) {
if (!need_sync_) {
key_value_->begin_transaction();
need_sync_ = true;
}
if (!sync_active_) {
if (sync_delay == 0) {
send_sync();
} else {
alarm_timestamp().relax(Timestamp::in(sync_delay));
}
}
if (promise) {
pending_promises_.push_back(std::move(promise));
}
}
void alarm() override {
if (need_sync_ && !sync_active_) {
send_sync();
}
}
void send_sync() {
sync_active_ = true;
alarm_timestamp() = Timestamp::never();
send_closure(actor_id(this), &KeyValueActor<KeyT, ValueT>::sync);
}
};
template <class KeyT, class ValueT>
KeyValueAsync<KeyT, ValueT>::KeyValueAsync() = default;
template <class KeyT, class ValueT>
KeyValueAsync<KeyT, ValueT>::KeyValueAsync(KeyValueAsync &&) = default;
template <class KeyT, class ValueT>
KeyValueAsync<KeyT, ValueT> &KeyValueAsync<KeyT, ValueT>::operator=(KeyValueAsync &&) = default;
template <class KeyT, class ValueT>
KeyValueAsync<KeyT, ValueT>::~KeyValueAsync() = default;
template <class KeyT, class ValueT>
KeyValueAsync<KeyT, ValueT>::KeyValueAsync(std::shared_ptr<KeyValue> key_value) {
actor_ = actor::create_actor<ActorType>("KeyValueActor", std::move(key_value));
}
template <class KeyT, class ValueT>
void KeyValueAsync<KeyT, ValueT>::get(KeyT key, Promise<GetResult> promise) {
send_closure_later(actor_, &ActorType::get, std::move(key), std::move(promise));
}
template <class KeyT, class ValueT>
void KeyValueAsync<KeyT, ValueT>::set(KeyT key, ValueT value, Promise<Unit> promise, double sync_delay) {
send_closure_later(actor_, &ActorType::set, std::move(key), std::move(value), std::move(promise), sync_delay);
}
template <class KeyT, class ValueT>
void KeyValueAsync<KeyT, ValueT>::erase(KeyT key, Promise<Unit> promise, double sync_delay) {
send_closure_later(actor_, &ActorType::erase, std::move(key), std::move(promise), sync_delay);
}
} // namespace td