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121 lines
3.8 KiB
C++
121 lines
3.8 KiB
C++
/*
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This file is part of TON Blockchain Library.
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TON Blockchain Library is free software: you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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TON Blockchain Library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License
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along with TON Blockchain Library. If not, see <http://www.gnu.org/licenses/>.
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Copyright 2017-2019 Telegram Systems LLP
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*/
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#pragma once
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#include "td/actor/actor.h"
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#include "ton/ton-types.h"
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#include "interfaces/validator-manager.h"
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#include "interfaces/db.h"
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#include "shard-client.hpp"
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#include "manager-init.h"
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namespace ton {
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namespace validator {
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class ValidatorManagerMasterchainReiniter : public td::actor::Actor {
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public:
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ValidatorManagerMasterchainReiniter(td::Ref<ValidatorManagerOptions> opts,
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td::actor::ActorId<ValidatorManager> manager,
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td::Promise<ValidatorManagerInitResult> promise)
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: opts_(std::move(opts)), manager_(manager), promise_(std::move(promise)) {
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block_id_ = opts_->init_block_id();
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}
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void start_up() override;
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void got_masterchain_handle(BlockHandle handle);
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void download_proof_link();
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void downloaded_proof_link(td::BufferSlice data);
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void downloaded_zero_state();
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void try_download_key_blocks(bool try_start);
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void got_next_key_blocks(std::vector<BlockIdExt> vec);
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void got_key_block_handle(td::uint32 idx, BlockHandle handle);
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void choose_masterchain_state();
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void download_masterchain_state();
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void downloaded_masterchain_state(td::Ref<ShardState> state);
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void downloaded_all_shards();
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void finish();
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private:
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td::Ref<ValidatorManagerOptions> opts_;
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BlockIdExt block_id_;
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BlockHandle handle_;
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td::Ref<MasterchainState> state_;
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BlockHandle last_key_block_handle_;
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std::vector<BlockHandle> key_blocks_;
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td::Timestamp download_new_key_blocks_until_;
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std::vector<ShardIdFull> shards_;
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td::actor::ActorId<ValidatorManager> manager_;
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td::Promise<ValidatorManagerInitResult> promise_;
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td::uint32 pending_ = 0;
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td::actor::ActorOwn<ShardClient> client_;
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};
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class ValidatorManagerMasterchainStarter : public td::actor::Actor {
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public:
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ValidatorManagerMasterchainStarter(td::Ref<ValidatorManagerOptions> opts,
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td::actor::ActorId<ValidatorManager> manager, td::actor::ActorId<Db> db,
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td::Promise<ValidatorManagerInitResult> promise)
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: opts_(std::move(opts)), manager_(manager), db_(db), promise_(std::move(promise)) {
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}
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void start_up() override;
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void got_init_block_id(BlockIdExt block_id);
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void failed_to_get_init_block_id();
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void got_init_block_handle(BlockHandle handle);
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void got_init_block_state(td::Ref<MasterchainState> state);
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void got_gc_block_id(BlockIdExt block_id);
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void got_gc_block_handle(BlockHandle handle);
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void got_gc_block_state(td::Ref<MasterchainState> state);
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void got_key_block_handle(BlockHandle handle);
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void got_shard_block_id(BlockIdExt block_id);
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void finish();
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private:
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td::Ref<ValidatorManagerOptions> opts_;
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BlockIdExt block_id_;
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BlockHandle handle_;
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td::Ref<MasterchainState> state_;
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BlockHandle gc_handle_;
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td::Ref<MasterchainState> gc_state_;
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BlockHandle last_key_block_handle_;
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td::actor::ActorId<ValidatorManager> manager_;
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td::actor::ActorId<Db> db_;
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td::Promise<ValidatorManagerInitResult> promise_;
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td::actor::ActorOwn<ShardClient> client_;
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};
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} // namespace validator
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} // namespace ton
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