2014-03-11 14:30:09 +01:00
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// Wait till the browser is ready to render the game (avoids glitches)
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window.requestAnimationFrame(function () {
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2014-03-11 17:05:42 +01:00
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new GameManager(4, KeyboardInputManager, HTMLActuator, LocalScoreManager);
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2014-03-08 12:50:45 +01:00
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});
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