mirror of
https://github.com/danog/MadelineProto.git
synced 2024-12-12 16:47:24 +01:00
Daniil Gentili
e4a326e552
* refactor * Apply fixes from StyleCI * Implement https and http transport, add support for new req_pq_multi, send pending acks and objects in containers along with the next method call, remove dependency on the socket extension. * Apply fixes from StyleCI * Make types with empty constructors optional, fix phar archives (fixes #217) * Apply fixes from StyleCI * Update to layer 75 * Update github pages gemfile.lock
1.9 KiB
1.9 KiB
title | description |
---|---|
messages.getGameHighScores | messages.getGameHighScores parameters, return type and example |
Method: messages.getGameHighScores
Parameters:
Name | Type | Required |
---|---|---|
peer | InputPeer | Optional |
id | int | Yes |
user_id | InputUser | Optional |
Return type: messages_HighScores
Can bots use this method: YES
Errors this method can return:
Error | Description |
---|---|
PEER_ID_INVALID | The provided peer id is invalid |
USER_BOT_REQUIRED | This method can only be called by a bot |
Example:
$MadelineProto = new \danog\MadelineProto\API();
$MadelineProto->session = 'mySession.madeline';
if (isset($token)) { // Login as a bot
$MadelineProto->bot_login($token);
}
if (isset($number)) { // Login as a user
$MadelineProto->phone_login($number);
$code = readline('Enter the code you received: '); // Or do this in two separate steps in an HTTP API
$MadelineProto->complete_phone_login($code);
}
$messages_HighScores = $MadelineProto->messages->getGameHighScores(['peer' => InputPeer, 'id' => int, 'user_id' => InputUser, ]);
Or, if you're using the PWRTelegram HTTP API:
As a bot:
POST/GET to https://api.pwrtelegram.xyz/botTOKEN/madeline
Parameters:
- method - messages.getGameHighScores
- params -
{"peer": InputPeer, "id": int, "user_id": InputUser, }
As a user:
POST/GET to https://api.pwrtelegram.xyz/userTOKEN/messages.getGameHighScores
Parameters:
peer - Json encoded InputPeer
id - Json encoded int
user_id - Json encoded InputUser
Or, if you're into Lua:
messages_HighScores = messages.getGameHighScores({peer=InputPeer, id=int, user_id=InputUser, })