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MadelineProto/docs/TD_docs/methods/setGameScore.md
Daniil Gentili ecc73b0a9e xd
2017-07-23 16:40:54 +02:00

2.2 KiB

title description
setGameScore Bots only. Updates game score of the specified user in the game

Method: setGameScore

Back to methods index

YOU CANNOT USE THIS METHOD IN MADELINEPROTO

Bots only. Updates game score of the specified user in the game

Params:

Name Type Required Description
chat_id InputPeer Yes Chat a message with the game belongs to
message_id long Yes Identifier of the message
edit_message Bool Yes True, if message should be edited
user_id int Yes User identifier
score int Yes New score
force Bool Yes Pass True to update the score even if it decreases. If score is 0, user will be deleted from the high scores table

Return type: Message

Example:

$MadelineProto = new \danog\MadelineProto\API();
if (isset($token)) { // Login as a bot
    $MadelineProto->bot_login($token);
}
if (isset($number)) { // Login as a user
    $sentCode = $MadelineProto->phone_login($number);
    echo 'Enter the code you received: ';
    $code = '';
    for ($x = 0; $x < $sentCode['type']['length']; $x++) {
        $code .= fgetc(STDIN);
    }
    $MadelineProto->complete_phone_login($code);
}

$Message = $MadelineProto->setGameScore(['chat_id' => InputPeer, 'message_id' => long, 'edit_message' => Bool, 'user_id' => int, 'score' => int, 'force' => Bool, ]);

Or, if you're using PWRTelegram:

As a bot:

POST/GET to https://api.pwrtelegram.xyz/botTOKEN/madeline

Parameters:

  • method - setGameScore
  • params - {"chat_id": InputPeer, "message_id": long, "edit_message": Bool, "user_id": int, "score": int, "force": Bool, }

As a user:

POST/GET to https://api.pwrtelegram.xyz/userTOKEN/setGameScore

Parameters:

chat_id - Json encoded InputPeer message_id - Json encoded long edit_message - Json encoded Bool user_id - Json encoded int score - Json encoded int force - Json encoded Bool

Or, if you're into Lua:

Message = setGameScore({chat_id=InputPeer, message_id=long, edit_message=Bool, user_id=int, score=int, force=Bool, })