gllvm/shared/compiler.go

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//
// OCCAM
//
// Copyright (c) 2017, SRI International
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright notice, this
// list of conditions and the following disclaimer.
//
// * Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
// * Neither the name of SRI International nor the names of its contributors may
// be used to endorse or promote products derived from this software without
// specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
// FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
// DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
// OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
package shared
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import (
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"io"
"io/ioutil"
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"os"
"path"
"path/filepath"
"runtime"
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"strings"
"sync"
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)
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type bitcodeToObjectLink struct {
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bcPath string
objPath string
}
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//Compile wraps a call to the compiler with the given args.
func Compile(args []string, compiler string) (exitCode int) {
exitCode = 0
//in the configureOnly case we have to know the exit code of the compile
//because that is how configure figures out what it can and cannot do.
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ok := true
compilerExecName := GetCompilerExecName(compiler)
pr := parse(args)
var wg sync.WaitGroup
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// If configure only or print only are set, just execute the compiler
if skipBitcodeGeneration(pr) {
wg.Add(1)
go execCompile(compilerExecName, pr, &wg, &ok)
wg.Wait()
if !ok {
exitCode = 1
}
// Else try to build bitcode as well
} else {
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var bcObjLinks []bitcodeToObjectLink
var newObjectFiles []string
wg.Add(2)
go execCompile(compilerExecName, pr, &wg, &ok)
go buildAndAttachBitcode(compilerExecName, pr, &bcObjLinks, &newObjectFiles, &wg)
wg.Wait()
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//grok the exit code
if !ok {
exitCode = 1
} else {
// When objects and bitcode are built we can attach bitcode paths
// to object files and link
for _, link := range bcObjLinks {
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attachBitcodePathToObject(link.bcPath, link.objPath)
}
if !pr.IsCompileOnly {
compileTimeLinkFiles(compilerExecName, pr, newObjectFiles)
}
}
}
return
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}
// Compiles bitcode files and mutates the list of bc->obj links to perform + the list of
// new object files to link
func buildAndAttachBitcode(compilerExecName string, pr parserResult, bcObjLinks *[]bitcodeToObjectLink, newObjectFiles *[]string, wg *sync.WaitGroup) {
defer (*wg).Done()
var hidden = !pr.IsCompileOnly
if len(pr.InputFiles) == 1 && pr.IsCompileOnly {
var srcFile = pr.InputFiles[0]
objFile, bcFile := getArtifactNames(pr, 0, hidden)
buildBitcodeFile(compilerExecName, pr, srcFile, bcFile)
*bcObjLinks = append(*bcObjLinks, bitcodeToObjectLink{bcPath: bcFile, objPath: objFile})
} else {
for i, srcFile := range pr.InputFiles {
objFile, bcFile := getArtifactNames(pr, i, hidden)
if hidden {
buildObjectFile(compilerExecName, pr, srcFile, objFile)
*newObjectFiles = append(*newObjectFiles, objFile)
}
if strings.HasSuffix(srcFile, ".bc") {
*bcObjLinks = append(*bcObjLinks, bitcodeToObjectLink{bcPath: srcFile, objPath: objFile})
} else {
buildBitcodeFile(compilerExecName, pr, srcFile, bcFile)
*bcObjLinks = append(*bcObjLinks, bitcodeToObjectLink{bcPath: bcFile, objPath: objFile})
}
}
}
return
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}
func attachBitcodePathToObject(bcFile, objFile string) {
// We can only attach a bitcode path to certain file types
switch filepath.Ext(objFile) {
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case
".o",
".lo",
".os",
".So",
".po":
// Store bitcode path to temp file
var absBcPath, _ = filepath.Abs(bcFile)
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tmpContent := []byte(absBcPath + "\n")
tmpFile, err := ioutil.TempFile("", "gllvm")
if err != nil {
LogError("attachBitcodePathToObject: %v\n", err)
// was LogFatal
return
}
defer os.Remove(tmpFile.Name())
if _, err := tmpFile.Write(tmpContent); err != nil {
LogError("attachBitcodePathToObject: %v\n", err)
// was LogFatal
return
}
if err := tmpFile.Close(); err != nil {
LogError("attachBitcodePathToObject: %v\n", err)
// was LogFatal
return
}
// Let's write the bitcode section
var attachCmd string
var attachCmdArgs []string
if runtime.GOOS == "darwin" {
attachCmd = "ld"
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attachCmdArgs = []string{"-r", "-keep_private_externs", objFile, "-sectcreate", DarwinSegmentName, DarwinSectionName, tmpFile.Name(), "-o", objFile}
} else {
attachCmd = "objcopy"
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attachCmdArgs = []string{"--add-section", ELFSectionName + "=" + tmpFile.Name(), objFile}
}
// Run the attach command and ignore errors
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execCmd(attachCmd, attachCmdArgs, "")
// Copy bitcode file to store, if necessary
if bcStorePath := LLVMBitcodeStorePath; bcStorePath != "" {
destFilePath := path.Join(bcStorePath, getHashedPath(absBcPath))
in, _ := os.Open(absBcPath)
defer in.Close()
out, _ := os.Create(destFilePath)
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defer out.Close()
io.Copy(out, in)
out.Sync()
}
}
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}
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func compileTimeLinkFiles(compilerExecName string, pr parserResult, objFiles []string) {
var outputFile = pr.OutputFilename
if outputFile == "" {
outputFile = "a.out"
}
args := objFiles
for _, larg := range pr.LinkArgs {
args = append(args, larg)
}
args = append(args, "-o", outputFile)
success, err := execCmd(compilerExecName, args, "")
if !success {
LogError("%v %v failed to link: %v.", compilerExecName, args, err)
//was LogFatal
return
}
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}
// Tries to build the specified source file to object
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func buildObjectFile(compilerExecName string, pr parserResult, srcFile string, objFile string) {
args := pr.CompileArgs[:]
args = append(args, srcFile, "-c", "-o", objFile)
success, err := execCmd(compilerExecName, args, "")
if !success {
LogError("Failed to build object file for %s because: %v\n", srcFile, err)
//was LogFatal
return
}
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}
// Tries to build the specified source file to bitcode
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func buildBitcodeFile(compilerExecName string, pr parserResult, srcFile string, bcFile string) {
args := pr.CompileArgs[:]
args = append(args, "-emit-llvm", "-c", srcFile, "-o", bcFile)
success, err := execCmd(compilerExecName, args, "")
if !success {
LogError("Failed to build bitcode file for %s because: %v\n", srcFile, err)
//was LogFatal
return
}
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}
// Tries to build object file
func execCompile(compilerExecName string, pr parserResult, wg *sync.WaitGroup, ok *bool) {
defer (*wg).Done()
success, err := execCmd(compilerExecName, pr.InputList, "")
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if !success {
LogError("Failed to compile using given arguments: %v\n", err)
*ok = false
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}
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}
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// GetCompilerExecName returns the full path of the executable
func GetCompilerExecName(compiler string) string {
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switch compiler {
case "clang":
if LLVMCCName != "" {
return filepath.Join(LLVMToolChainBinDir, LLVMCCName)
}
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return filepath.Join(LLVMToolChainBinDir, compiler)
case "clang++":
if LLVMCXXName != "" {
return filepath.Join(LLVMToolChainBinDir, LLVMCXXName)
}
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return filepath.Join(LLVMToolChainBinDir, compiler)
default:
LogError("The compiler %s is not supported by this tool.", compiler)
// was LogFatal
return ""
}
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}