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64 lines
1.7 KiB
Plaintext
64 lines
1.7 KiB
Plaintext
- type casting nodes
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- overflow detection nodes
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- va_arg nodes
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- BSTART, BEND nodes (to free data allocated by ALLOCA)
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- ENTRY node for multy-entry units
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- IJMP
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- guards
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- variable name binding
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- VLOAD, VSTORE -> SSA
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? reassociation folding rules
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- folding engine improvement (one rule for few patterns)
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- irreducable loops detection
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- irreducable loops support
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- range inference and PI node
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- SCCP edge cases
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- Folding after SCCP (see combo4.ir)
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- local scheduling according to data dependencies, register presure and pipeline stalls
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- basic block trace scheduling
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? instruction selection
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- xor, btsl=INCL, btrl=EXCL, btl=IN, bsr, maxss, maxsd, minss, minsd
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- MOVZX to avoid a SHIFT and AND instruction
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- Use CMOVcc to remove branches
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- BURS ???
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? register allocation
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+ linear scan
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- separate INT and FP allocation phases
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? spills
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+ spill everywhere code placement
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+ packed/aligned spill slot allocation
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- spill slot coalescing
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- optimal spill code placement through resolution
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- splinting
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- spill only at cold path if possible
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? hints
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- hints and low priority
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? code generation
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- OVERFLOW
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- MIN, MAX, COND
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- CAST
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- update memory (binop_int, mul_div_mod_pwr2, shift, shift_const, op_int, copy_int/fp?)
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? operands swap (binop_int, binop_sse, binop_avx, cmp_int, cmp_fp, cmp_br_int)
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- stack arguments and parameters
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- return merge/split
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? binary code emission without DynAsm
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- 32-bit x86 code
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? disassembler
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- .rodata section and relative data labels
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- modules (functions, data objecs, import, export, prototypes, forward declarations, memory segments, ref data, expr data)
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- C compiler
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- interpreter
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- alias analyzes
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- PHP support
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