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parallel/lib/Threading/Internal/Thread.php

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<?php
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namespace Amp\Parallel\Threading\Internal;
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use Amp\Coroutine;
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use Amp\Parallel\{ ChannelException, SerializationException };
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use Amp\Parallel\Sync\{ Channel, ChannelledSocket, Internal\ExitFailure, Internal\ExitSuccess };
use AsyncInterop\{ Loop, Promise };
/**
* An internal thread that executes a given function concurrently.
*
* @internal
*/
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class Thread extends \Thread {
const KILL_CHECK_FREQUENCY = 250;
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/** @var callable The function to execute in the thread. */
private $function;
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/** @var mixed[] Arguments to pass to the function. */
private $args;
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/** @var resource */
private $socket;
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/** @var bool */
private $killed = false;
/**
* Creates a new thread object.
*
* @param resource $socket IPC communication socket.
* @param callable $function The function to execute in the thread.
* @param mixed[] $args Arguments to pass to the function.
*/
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public function __construct($socket, callable $function, array $args = []) {
$this->function = $function;
$this->args = $args;
$this->socket = $socket;
}
/**
* Runs the thread code and the initialized function.
*
* @codeCoverageIgnore Only executed in thread.
*/
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public function run() {
/* First thing we need to do is re-initialize the class autoloader. If
* we don't do this first, any object of a class that was loaded after
* the thread started will just be garbage data and unserializable
* values (like resources) will be lost. This happens even with
* thread-safe objects.
*/
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$paths = [
\dirname(__DIR__, 3) . '/vendor/autoload.php',
\dirname(__DIR__, 5) . '/autoload.php',
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];
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$autoloadPath = null;
foreach ($paths as $path) {
if (\file_exists($path)) {
$autoloadPath = $path;
break;
}
}
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if ($autoloadPath === null) {
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throw new \Error('Could not locate autoload.php');
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}
// Protect scope by using a static closure.
(static function () use ($autoloadPath) { require $autoloadPath; })();
// At this point, the thread environment has been prepared so begin using the thread.
try {
Loop::execute(\Amp\wrap(function () {
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$channel = new ChannelledSocket($this->socket, $this->socket, false);
$watcher = Loop::repeat(self::KILL_CHECK_FREQUENCY, function () {
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if ($this->killed) {
Loop::stop();
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}
});
Loop::unreference($watcher);
return $this->execute($channel);
}));
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} catch (\Throwable $exception) {
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return 1;
}
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return 0;
}
/**
* Sets a local variable to true so the running event loop can check for a kill signal.
*/
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public function kill() {
return $this->killed = true;
}
/**
* @coroutine
*
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* @param \Amp\Parallel\Sync\Channel $channel
*
* @return \Generator
*
* @codeCoverageIgnore Only executed in thread.
*/
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private function execute(Channel $channel): \Generator {
try {
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if ($this->function instanceof \Closure) {
$function = $this->function->bindTo($channel, Channel::class);
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}
if (empty($function)) {
$function = $this->function;
}
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$result = $function(...$this->args);
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if ($result instanceof \Generator) {
$result = new Coroutine($result);
}
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if ($result instanceof Promise) {
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$result = yield $result;
}
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$result = new ExitSuccess($result);
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} catch (\Throwable $exception) {
$result = new ExitFailure($exception);
}
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// Attempt to return the result.
try {
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try {
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return yield $channel->send($result);
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} catch (SerializationException $exception) {
// Serializing the result failed. Send the reason why.
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return yield $channel->send(new ExitFailure($exception));
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}
} catch (ChannelException $exception) {
// The result was not sendable! The parent context must have died or killed the context.
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return 0;
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}
}
}