* Updating the README * Did lots of updates for the documentation * Improving formatting in a few places * Consolidated docs to make it easier to keep up to date * Updating workspace * Revved version in docs
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Strum
Strum is a set of macros and traits for working with enums and strings easier in Rust.
Compatibility
Strum is compatible with versions of rustc >= 1.26.0. That's the earliest version of stable rust that supports impl trait. Pull Requests that improve compatibility with older versions are welcome, but new feature work will focus on the current version of rust with an effort to avoid breaking compatibility with older versions.
Versions of rust prior to 1.31.0 don't support importing procedural macros by path. See this wiki page if you are finding that one of Strum's macros collides with a macro being imported by a different crate. You do not need this in versions of rust >= 1.31.0
Including Strum in Your Project
Import strum and strum_macros into your project by adding the following lines to your Cargo.toml. Strum_macros contains the macros needed to derive all the traits in Strum.
[dependencies]
strum = "0.15.0"
strum_macros = "0.15.0"
And add these lines to the root of your project, either lib.rs or main.rs.
// Strum contains all the trait definitions
extern crate strum;
#[macro_use]
extern crate strum_macros;
// Instead of #[macro_use], newer versions of rust should prefer
use strum_macros::{Display, EnumIter}; // etc.
Contributing
Thanks for your interest in contributing. The project is divided into 3 parts, the traits are in the
/strum
folder. The procedural macros are in the /strum_macros
folder, and the integration tests are
in /strum_tests
. If you are adding additional features to strum
or strum_macros
, you should make sure
to run the tests and add new integration tests to make sure the features work as expected.
Debugging
To see the generated code, set the STRUM_DEBUG environment variable before compiling your code.
STRUM_DEBUG=1
will dump all of the generated code for every type. STRUM_DEBUG=YourType
will
only dump the code generated on a type named YourType
.
Strum Macros
Strum has implemented the following macros:
Macro | Description |
---|---|
EnumString | Converts strings to enum variants based on their name |
Display | Converts enum variants to strings |
AsRefStr | Converts enum variants to &'static str |
IntoStaticStr | Implements From<MyEnum> for &'static str on an enum |
EnumIter | Creates a new type that iterates of the variants of an enum. |
EnumProperty | Add custom properties to enum variants. |
EnumMessage | Add a verbose message to an enum variant. |
EnumDiscriminants | Generate a new type with only the discriminant names. |
EnumCount | Add a constant usize equal to the number of variantes. |
EnumString
auto-derives std::str::FromStr
on the enum. Each variant of the enum will match on it's own name.
This can be overridden using serialize="DifferentName"
or to_string="DifferentName"
on the attribute as shown below.
Multiple deserializations can be added to the same variant. If the variant contains additional data,
they will be set to their default values upon deserialization.
The default
attribute can be applied to a tuple variant with a single data parameter. When a match isn't
found, the given variant will be returned and the input string will be captured in the parameter.
Here is an example of the code generated by deriving EnumString
.
extern crate strum;
#[macro_use] extern crate strum_macros;
#[derive(EnumString)]
enum Color {
Red,
// The Default value will be inserted into range if we match "Green".
Green { range:usize },
// We can match on multiple different patterns.
#[strum(serialize="blue",serialize="b")]
Blue(usize),
// Notice that we can disable certain variants from being found
#[strum(disabled="true")]
Yellow,
}
/*
//The generated code will look like:
impl std::str::FromStr for Color {
type Err = ::strum::ParseError;
fn from_str(s: &str) -> ::std::result::Result<Color, Self::Err> {
match s {
"Red" => ::std::result::Result::Ok(Color::Red),
"Green" => ::std::result::Result::Ok(Color::Green { range:Default::default() }),
"blue" | "b" => ::std::result::Result::Ok(Color::Blue(Default::default())),
_ => ::std::result::Result::Err(::strum::ParseError::VariantNotFound),
}
}
}
*/
Note that the implementation of FromStr
by default only matches on the name of the
variant. There is an option to match on different case conversions through the
#[strum(serialize_all = "snake_case")]
type attribute. See the Additional Attributes
Section for more information on using this feature.
Display
Print out the given enum. This enables you to perform round trip style conversions
from enum into string and back again for unit style variants.
Display
choose which serialization to used based on the following criteria:
- If there is a
to_string
property, this value will be used. There can only be one per variant. - Of the various
serialize
properties, the value with the longest length is chosen. If that behavior isn't desired, you should useto_string
. - The name of the variant will be used if there are no
serialize
orto_string
attributes.
// You need to bring the type into scope to use it!!!
use std::string::ToString;
#[derive(Display, Debug)]
enum Color {
#[strum(serialize="redred")]
Red,
Green { range:usize },
Blue(usize),
Yellow,
}
// It's simple to iterate over the variants of an enum.
fn debug_colors() {
let red = Color::Red;
assert_eq!(String::from("redred"), red.to_string());
}
fn main() {
debug_colors();
}
AsRefStr
Implements AsRef<str>
on your enum using the same rules as
ToString
for determining what string is returned. The difference is that as_ref()
returns
a &str
instead of a String
so you don't allocate any additional memory with each call.
IntoStaticStr
Implements From<YourEnum>
and From<&'a YourEnum>
for &'static str
. This is
useful for turning an enum variant into a static string.
The Rust std
provides a blanket impl of the reverse direction - i.e. impl Into<&'static str> for YourEnum
.
extern crate strum;
#[macro_use] extern crate strum_macros;
#[derive(IntoStaticStr)]
enum State<'a> {
Initial(&'a str),
Finished
}
fn print_state<'a>(s:&'a str) {
let state = State::Initial(s);
// The following won't work because the lifetime is incorrect so we can use.as_static() instead.
// let wrong: &'static str = state.as_ref();
let right: &'static str = state.into();
println!("{}", right);
}
fn main() {
print_state(&"hello world".to_string())
}
EnumIter
Iterate over the variants of an Enum. Any additional data on your variants will be set to Default::default()
.
The macro implements strum::IntoEnumIter
on your enum and creates a new type called YourEnumIter
that is the iterator object.
You cannot derive EnumIter
on any type with a lifetime bound (<'a>
) because the iterator would surely
create unbounded lifetimes.
// You need to bring the type into scope to use it!!!
use strum::IntoEnumIterator;
#[derive(EnumIter,Debug)]
enum Color {
Red,
Green { range:usize },
Blue(usize),
Yellow,
}
// It's simple to iterate over the variants of an enum.
fn debug_colors() {
for color in Color::iter() {
println!("My favorite color is {:?}", color);
}
}
fn main() {
debug_colors();
}
EnumMessage
Encode strings into the enum itself. This macro implements the strum::EnumMessage
trait.
EnumMessage
looks for #[strum(message="...")]
attributes on your variants.
You can also provided a detailed_message="..."
attribute to create a seperate more detailed message than the first.
The generated code will look something like:
// You need to bring the type into scope to use it!!!
use strum::EnumMessage;
#[derive(EnumMessage,Debug)]
enum Color {
#[strum(message="Red",detailed_message="This is very red")]
Red,
#[strum(message="Simply Green")]
Green { range:usize },
#[strum(serialize="b",serialize="blue")]
Blue(usize),
}
/*
// Generated code
impl ::strum::EnumMessage for Color {
fn get_message(&self) -> ::std::option::Option<&str> {
match self {
&Color::Red => ::std::option::Option::Some("Red"),
&Color::Green {..} => ::std::option::Option::Some("Simply Green"),
_ => None
}
}
fn get_detailed_message(&self) -> ::std::option::Option<&str> {
match self {
&Color::Red => ::std::option::Option::Some("This is very red"),
&Color::Green {..}=> ::std::option::Option::Some("Simply Green"),
_ => None
}
}
fn get_serializations(&self) -> &[&str] {
match self {
&Color::Red => {
static ARR: [&'static str; 1] = ["Red"];
&ARR
},
&Color::Green {..}=> {
static ARR: [&'static str; 1] = ["Green"];
&ARR
},
&Color::Blue (..) => {
static ARR: [&'static str; 2] = ["b", "blue"];
&ARR
},
}
}
}
*/
EnumProperty
Enables the encoding of arbitary constants into enum variants. This method currently only supports adding additional string values. Other types of literals are still experimental in the rustc compiler. The generated code works by nesting match statements. The first match statement matches on the type of the enum, and the inner match statement matches on the name of the property requested. This design works well for enums with a small number of variants and properties, but scales linearly with the number of variants so may not be the best choice in all situations.
Here's an example:
# extern crate strum;
# #[macro_use] extern crate strum_macros;
# use std::fmt::Debug;
// You need to bring the type into scope to use it!!!
use strum::EnumProperty;
#[derive(EnumProperty,Debug)]
enum Color {
#[strum(props(Red="255",Blue="255",Green="255"))]
White,
#[strum(props(Red="0",Blue="0",Green="0"))]
Black,
#[strum(props(Red="0",Blue="255",Green="0"))]
Blue,
#[strum(props(Red="255",Blue="0",Green="0"))]
Red,
#[strum(props(Red="0",Blue="0",Green="255"))]
Green,
}
fn main() {
let my_color = Color::Red;
let display = format!("My color is {:?}. It's RGB is {},{},{}", my_color
, my_color.get_str("Red").unwrap()
, my_color.get_str("Green").unwrap()
, my_color.get_str("Blue").unwrap());
}
EnumDiscriminants
Given an enum named MyEnum
, generates another enum called MyEnumDiscriminants
with the same variants, without any data fields.
This is useful when you wish to determine the variant of an enum from a String, but the variants contain any
non-Default
fields. By default, the generated enum has the following derives:
Clone, Copy, Debug, PartialEq, Eq
. You can add additional derives using the
#[strum_discriminants(derive(AdditionalDerive))]
attribute.
Here's an example:
extern crate strum;
#[macro_use] extern crate strum_macros;
// Bring trait into scope
use std::str::FromStr;
#[derive(Debug)]
struct NonDefault;
#[allow(dead_code)]
#[derive(Debug, EnumDiscriminants)]
#[strum_discriminants(derive(EnumString))]
enum MyEnum {
Variant0(NonDefault),
Variant1 { a: NonDefault },
}
fn main() {
assert_eq!(
MyEnumDiscriminants::Variant0,
MyEnumDiscriminants::from_str("Variant0").unwrap()
);
}
You can also rename the generated enum using the #[strum_discriminants(name(OtherName))]
attribute:
extern crate strum;
#[macro_use] extern crate strum_macros;
// You need to bring the type into scope to use it!!!
use strum::IntoEnumIterator;
#[allow(dead_code)]
#[derive(Debug, EnumDiscriminants)]
#[strum_discriminants(derive(EnumIter))]
#[strum_discriminants(name(MyVariants))]
enum MyEnum {
Variant0(bool),
Variant1 { a: bool },
}
fn main() {
assert_eq!(
vec![MyVariants::Variant0, MyVariants::Variant1],
MyVariants::iter().collect::<Vec<_>>()
);
}
The derived enum also has the following trait implementations:
impl From<MyEnum> for MyEnumDiscriminants
impl<'_enum> From<&'_enum MyEnum> for MyEnumDiscriminants
These allow you to get the Discriminants enum variant from the original enum:
extern crate strum;
#[macro_use] extern crate strum_macros;
#[derive(Debug, EnumDiscriminants)]
#[strum_discriminants(name(MyVariants))]
enum MyEnum {
Variant0(bool),
Variant1 { a: bool },
}
fn main() {
assert_eq!(MyVariants::Variant0, MyEnum::Variant0(true).into());
}
EnumCount
For a given enum generates implementation of strum::EnumCount
,
which returns number of variants via strum::EnumCount::count
method,
also for given enum MyEnum
generates const MYENUM_COUNT: usize
which gives the same value as strum::EnumCount
(which is usefull for array sizes, etc.).
extern crate strum;
#[macro_use]
extern crate strum_macros;
use strum::{IntoEnumIterator, EnumCount};
#[derive(Debug, EnumCount, EnumIter)]
enum Week {
Sunday,
Monday,
Tuesday,
Wednesday,
Thursday,
Friday,
Saturday,
}
fn main() {
assert_eq!(7, Week::count());
assert_eq!(Week::count(), WEEK_COUNT);
assert_eq!(Week::iter().count(), WEEK_COUNT);
}
ToString
Deprecated Prefer using Display
. All types that implement std::fmt::Display
have a default implementation of ToString
.**
AsStaticStr
Deprecated since version 0.13.0. Prefer IntoStaticStr instead.
Additional Attributes
Strum supports several custom attributes to modify the generated code. At the enum level, the
#[strum(serialize_all = "snake_case")]
attribute can be used to change the case used when
serializing to and deserializing from strings:
extern crate strum;
#[macro_use]
extern crate strum_macros;
#[derive(Debug, Eq, PartialEq, ToString)]
#[strum(serialize_all = "snake_case")]
enum Brightness {
DarkBlack,
Dim {
glow: usize,
},
#[strum(serialize = "bright")]
BrightWhite,
}
fn main() {
assert_eq!(
String::from("dark_black"),
Brightness::DarkBlack.to_string().as_ref()
);
assert_eq!(
String::from("dim"),
Brightness::Dim { glow: 0 }.to_string().as_ref()
);
assert_eq!(
String::from("bright"),
Brightness::BrightWhite.to_string().as_ref()
);
}
Custom attributes are applied to a variant by adding #[strum(parameter="value")]
to the variant.
-
serialize="..."
: Changes the text thatFromStr()
looks for when parsing a string. This attribute can be applied multiple times to an element and the enum variant will be parsed if any of them match. -
to_string="..."
: Similar toserialize
. This value will be included when usingFromStr()
. More importantly, this specifies what text to use when callingvariant.to_string()
with theToString
derivation, or when callingvariant.as_ref()
withAsRefStr
. -
default="true"
: Applied to a single variant of an enum. The variant must be a Tuple-like variant with a single piece of data that can be create from a&str
i.e.T: From<&str>
. The generated code will now return the variant with the input string captured as shown below instead of failing.// Replaces this: _ => Err(strum::ParseError::VariantNotFound) // With this in generated code: default => Ok(Variant(default.into()))
The plugin will fail if the data doesn't implement From<&str>. You can only have one
default
on your enum. -
disabled="true"
: removes variant from generated code. -
message=".."
: Adds a message to enum variant. This is used in conjunction with theEnumMessage
trait to associate a message with a variant. Ifdetailed_message
is not provided, thenmessage
will also be returned when get_detailed_message() is called. -
detailed_message=".."
: Adds a more detailed message to a variant. If this value is omitted, thenmessage
will be used in it's place. -
props(key="value")
: Enables associating additional information with a given variant.
Examples
Using EnumMessage
for quickly implementing Error
extern crate strum;
#[macro_use]
extern crate strum_macros;
use std::error::Error;
use std::fmt::*;
use strum::EnumMessage;
#[derive(Debug, EnumMessage)]
enum ServerError {
#[strum(message="A network error occured")]
#[strum(detailed_message="Try checking your connection.")]
NetworkError,
#[strum(message="User input error.")]
#[strum(detailed_message="There was an error parsing user input. Please try again.")]
InvalidUserInputError,
}
impl Display for ServerError {
fn fmt(&self, f: &mut Formatter) -> Result {
write!(f, "{}", self.get_message().unwrap())
}
}
impl Error for ServerError {
fn description(&self) -> &str {
self.get_detailed_message().unwrap()
}
}
Using EnumString
to tokenize a series of inputs:
extern crate strum;
#[macro_use]
extern crate strum_macros;
use std::str::FromStr;
#[derive(Eq, PartialEq, Debug, EnumString)]
enum Tokens {
#[strum(serialize="fn")]
Function,
#[strum(serialize="(")]
OpenParen,
#[strum(serialize=")")]
CloseParen,
#[strum(default="true")]
Ident(String)
}
fn main() {
let toks = ["fn", "hello_world", "(", ")"].iter()
.map(|tok| Tokens::from_str(tok).unwrap())
.collect::<Vec<_>>();
assert_eq!(toks, vec![Tokens::Function,
Tokens::Ident(String::from("hello_world")),
Tokens::OpenParen,
Tokens::CloseParen]);
}
Name
Strum is short for STRing enUM because it's a library for augmenting enums with additional information through strings.
Strumming is also a very whimsical motion, much like writing Rust code.