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199 lines
6.4 KiB
Markdown
199 lines
6.4 KiB
Markdown
# Go Whole Program LLVM
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[![Build Status](https://travis-ci.org/SRI-CSL/gllvm.svg?branch=master)](https://travis-ci.org/SRI-CSL/gllvm)
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[![Go Report Card](https://goreportcard.com/badge/github.com/SRI-CSL/gllvm)](https://goreportcard.com/report/github.com/SRI-CSL/gllvm)
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## Overview
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This project, gllvm, provides tools for building whole-program (or
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whole-library) LLVM bitcode files from an unmodified C or C++
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source package. It currently runs on `*nix` platforms such as Linux,
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FreeBSD, and Mac OS X. It is a Go port of the [wllvm](https://github.com/SRI-CSL/whole-program-llvm).
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gllvm provides compiler wrappers that work in two
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steps. The wrappers first invoke the compiler as normal. Then, for
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each object file, they call a bitcode compiler to produce LLVM
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bitcode. The wrappers also store the location of the generated bitcode
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file in a dedicated section of the object file. When object files are
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linked together, the contents of the dedicated sections are
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concatenated (so we don't lose the locations of any of the constituent
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bitcode files). After the build completes, one can use a gllvm
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utility to read the contents of the dedicated section and link all of
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the bitcode into a single whole-program bitcode file. This utility
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works for both executable and native libraries.
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This two-phase build process is necessary to be a drop-in replacement
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for gcc or g++ in any build system. Using the LTO framework in gcc
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and the gold linker plugin works in many cases, but fails in the
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presence of static libraries in builds. gllvm's approach has the
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distinct advantage of generating working binaries, in case some part
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of a build process requires that.
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gllvm currently works with clang.
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## Installation
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#### Requirements
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You need the Go compiler to compile gllvm, and both the clang/clang++
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executables and the llvm tools -- llvm-link, llvm-ar -- to use gllvm. Follow
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the instructions here to get started: https://golang.org/doc/install.
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As for now, let us name `$GOROOT` your root Go path that you can obtain by
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typing `go env GOPATH` in a terminal session -- it is usually `$HOME/go`
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by default. It is worth noticing that a standard Go installation will install
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the binaries generated for the project under `$GOROOT/bin`. Make sure that you
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added the `$GOROOT/bin` directory to your `$PATH` variable.
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#### Build
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First, you must checkout the project under the directory `$GOROOT/src`:
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```
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cd $GOROOT/src
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git clone https://github.com/SRI-CSL/gllvm
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```
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To build and install gllvm on your system, type:
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```
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make install
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```
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## Usage
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gllvm includes three symlinks to the program's binary: `gclang` and
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`gclang++`to compile C and C++, and an auxiliary tool `get-bc` for
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extracting the bitcode from a build product (object file, executable, library
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or archive).
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Some useful environment variables are listed here:
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* `GLLVM_CC_NAME` can be set if your clang compiler is not called `clang` but
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something like `clang-3.7`. Similarly `GLLVM_CXX_NAME` can be used to
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describe what the C++ compiler is called. We also pay attention to the
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environment variables `GLLVM_LINK_NAME` and `GLLVM_AR_NAME` in an
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analagous way, since they too get adorned with suffixes in various Linux
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distributions.
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* `GLLVM_TOOLS_PATH` can be set to the absolute path to the folder that
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contains the compiler and other LLVM tools such as `llvm-link` to be used.
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This prevents searching for the compiler in your PATH environment variable.
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This can be useful if you have different versions of clang on your system
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and you want to easily switch compilers without tinkering with your PATH
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variable.
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Example `GLLVM_TOOLS_PATH=/home/user/llvm_and_clang/Debug+Asserts/bin`.
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* `GLLVM_CONFIGURE_ONLY` can be set to anything. If it is set, `gclang`
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and `gclang++` behave like a normal C or C++ compiler. They do not
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produce bitcode. Setting `GLLVM_CONFIGURE_ONLY` may prevent configuration
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errors caused by the unexpected production of hidden bitcode files. It is
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sometimes required when configuring a build.
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## Examples
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### Building a bitcode module with clang
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```
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tar xf pkg-config-0.26.tar.gz
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cd pkg-config-0.26
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CC=gclang ./configure
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make
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```
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This should produce the executable `pkg-config`. To extract the bitcode:
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```
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get-bc pkg-config
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```
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which will produce the bitcode module `pkg-config.bc`.
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### Building bitcode archive
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```
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tar -xvf bullet-2.81-rev2613.tgz
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mkdir bullet-bin
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cd bullet-bin
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CC=gclang CXX=gclang++ cmake ../bullet-2.81-rev2613/
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make
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# Produces src/LinearMath/libLinearMath.bca
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get-bc src/LinearMath/libLinearMath.a
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```
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Note that by default extracting bitcode from an archive produces an archive of
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bitcode. You can also extract the bitcode directly into a module:
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```
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get-bc -b src/LinearMath/libLinearMath.a
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```
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produces `src/LinearMath/libLinearMath.a.bc`.
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### Configuring without building bitcode
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Sometimes it is necessary to disable the production of bitcode. Typically this
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is during configuration, where the production of unexpected files can confuse
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the configure script. For this we have a flag `GLLVM_CONFIGURE_ONLY` which
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can be used as follows:
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```
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GLLVM_CONFIGURE_ONLY=1 CC=gclang ./configure
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CC=gclang make
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```
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### Building a bitcode archive then extracting the bitcode
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```
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tar xvfz jansson-2.7.tar.gz
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cd jansson-2.7
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CC=gclang ./configure
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make
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mkdir bitcode
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cp src/.libs/libjansson.a bitcode
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cd bitcode
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get-bc libjansson.a
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llvm-ar x libjansson.bca
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ls -la
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```
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## Miscellaneous Features
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### Preserving bitcode files in a store
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Sometimes it can be useful to preserve the bitcode files produced in a
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build, either to prevent deletion or to retrieve them later. If the
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environment variable `GLLVM_BC_STORE` is set to the absolute path of
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an existing directory, then gllvm will copy the produced bitcode files
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into that directory. The name of a copied bitcode file is the hash of the path
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to the original bitcode file. For convenience, when using both the manifest
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feature of `get-bc` and the store, the manifest will contain both the
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original path, and the store path.
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### Debugging
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The GLLVM tools can show various levels of output to aid with debugging.
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To show this output set the `GLLVM_OUTPUT_LEVEL` environment
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variable to one of the following levels:
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* `ERROR`
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* `WARNING`
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* `INFO`
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* `DEBUG`
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For example:
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```
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export GLLVM_OUTPUT_LEVEL=DEBUG
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```
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Output will be directed to the standard error stream, unless you specify the
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path of a logfile via the `GLLVM_OUTPUT_FILE` environment variable.
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For example:
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```
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export GLLVM_OUTPUT_FILE=/tmp/gllvm.log
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```
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